so is it not worth it to start at your buff anymore? The past few games i've played, I've seen junglers starting at the double golems, instead of their buffs
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utopus wrote:
so is it not worth it to start at your buff anymore? The past few games i've played, I've seen junglers starting at the double golems, instead of their buffs
Never tried it. My 2nd game I was recommended to start Gromp first, which actually helped me take camps a decent amount. I guess golems would be good for the stun they give you once you smite them. That being said, I think it's maybe a 0.5-1 second stun. Might work really well on auto modifiers like Vi, Jax, or Rengar.
Eyy
utopus wrote:
so is it not worth it to start at your buff anymore? The past few games i've played, I've seen junglers starting at the double golems, instead of their buffs
since you hit level 2 after doing gromp/golems its better to do those and then the closest buff after, smiting the first camp

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A leash on Gromp/Krugs is super-quick, laners don't even miss the first minion death and you still have the momentum to take the buff without difficulty.
I always forget to do it, though.
The best path I've done is Krugs -> Red -> Blue -> Gromp (-> Wolves). Back to buy your jungle item upgrade. If you can do wolves (which some junglers can't), it lets you get boots too, but if you can't, just get a vision ward and more pots. It can even be done solo, but you need to have
Smite's CD at 20 before you start red.
Tips:
Prioritization of
Smite: Gromp > Krugs > Red Buff > Blue Buff, the rest are situational.
Raptors let you clear wards without your Red trinket and Wolves are great for counter-jungling (or warding against an invading force, if you must), the Scuttlers gives vision of critical spots and let you move faster down the river.
Dragon's AoE attack works like
Vi's
Relentless Force, ensure that teammates will not be hit by the blast.
I always forget to do it, though.
The best path I've done is Krugs -> Red -> Blue -> Gromp (-> Wolves). Back to buy your jungle item upgrade. If you can do wolves (which some junglers can't), it lets you get boots too, but if you can't, just get a vision ward and more pots. It can even be done solo, but you need to have

Tips:
Prioritization of

Raptors let you clear wards without your Red trinket and Wolves are great for counter-jungling (or warding against an invading force, if you must), the Scuttlers gives vision of critical spots and let you move faster down the river.
Dragon's AoE attack works like


If you want to help me, teach me.
Lugignaf wrote:
^ That. Especially since both buffs help you clear better, and red buff helps your health problems, and you don't have to smite it for that.
Pretty sure you have to smite red buff for the health. Unless the new buff gives you regen that I haven't noticed.
Eyy
FantasySniper wrote:
A leash on Gromp/Krugs is super-quick, laners don't even miss the first minion death and you still have the momentum to take the buff without difficulty.
I always forget to do it, though.
The best path I've done is Krugs -> Red -> Blue -> Gromp (-> Wolves). Back to buy your jungle item upgrade. If you can do wolves (which some junglers can't), it lets you get boots too, but if you can't, just get a vision ward and more pots. It can even be done solo, but you need to have
Smite's CD at 20 before you start red.
Tips:
Prioritization of
Smite: Gromp > Krugs > Red Buff > Blue Buff, the rest are situational.
Raptors let you clear wards without your Red trinket and Wolves are great for counter-jungling (or warding against an invading force, if you must), the Scuttlers gives vision of critical spots and let you move faster down the river.
Dragon's AoE attack works like
Vi's
Relentless Force, ensure that teammates will not be hit by the blast.
I always forget to do it, though.
The best path I've done is Krugs -> Red -> Blue -> Gromp (-> Wolves). Back to buy your jungle item upgrade. If you can do wolves (which some junglers can't), it lets you get boots too, but if you can't, just get a vision ward and more pots. It can even be done solo, but you need to have

Tips:
Prioritization of

Raptors let you clear wards without your Red trinket and Wolves are great for counter-jungling (or warding against an invading force, if you must), the Scuttlers gives vision of critical spots and let you move faster down the river.
Dragon's AoE attack works like


I'll try it next game. :)
Eyy
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I've recently been getting pretty good at Vi and while playing her I found a path for jungling that I found useful. I take blu, then smite and kill Gromp (to make camps easier), then head toward the bird things (not sure what they're called) and smite and take red. Sure, you take a lot of damage from the new jungle but that red buff smite is surprisingly useful. Just curious on the ways you guys jungle in the new rift. Are there certain times/points you like to take objectives? When do you find yourself going in for ganks?
Tell me about it.