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THe games most broken champs?

Creator: McLovin12134567 September 2, 2012 2:51pm
Pheyniex
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Yorick is unsafe. Playing him may lead to passing out and or death from boredom.

Zzz spawn ghouls, spawn more ghouls...spawn another. *dies from boredom*


speak for yourself. <.<

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I don't think alistar is OP. As far as bot lane picks go, if they pick soraka, it screws your combo.
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Riven
Yes Riven is currently the most op champ in game
Mooninites
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Kazega wrote:


I agree with Jeffy that there are no Broken Champions. Every Champion has a strength and weakness in relatively equal parts. Higher level of players knowthis very well, and as game mechanics should teach us: hit the enemy at the weak point for massive damage. Vladimir's design is dependent on good farm for instance, therefore he has a less than optimal early game. You can stop him by denying his farm. Darius is fine the way he is, yes a true damage ult that can be repeated rapidly is a little daunting, however all that needs to be done here is simply not let him do that. Easier said than done. But the point is Darius thrives whne you make mistakes.

What do you do with a Champion taht has a great early game but falls off later? You wait that person out. If the opposite is true you pour it on early and don't let him get any breathing room. You deny Jungler's certain parts of their jungle, or maybe you keep your own stuff secure depending on how wel you can counter jungle or they can coutner jungle. If you see that they picked Vladimir, pick a lane comp with a strong early game to go against him. Poppy carries up to the mid-game, but I find she stops getting stronger in the late game, so waiting her out is the best thing to do.

When I was watching teh Regionals over the weekend I noted on how low the kill counts were and howhigh the farm counts were in each game. This is because these players are not making many, if any mistakes. and that is how games are won and lost. Game 2 of CLG vs Dignitas lasted for 76 minutes. That is because CLG didn't make any game losing mistakes until the 75 minute mark. The team kept together, and kept their cool and most importantly didn't make any mistakes.



TL;DR:
Champions are fine, with distinct pros and cons,you should learn them.
Hit the weak point for Massive damage
Learn what "mistakes" are to stop making them


just because every champion has a weakness does not mean they can't be broken. I think Vladimir is broken by design for the following reasons:
1. His passive allows him to scale into the game better than almost every champion, it also gives him more stats per gold from items than any champion in the game.
2. His Sanguine Pool makes for an easy escape because he is untargetable. Not only is he untargetable but he gets a speed boost from it. He can do it on command as well, it isn't like an Alpha Strike where Yi has to have a target. It's enough to get him out of any gank unless he is ridiculously overextended or has extremely slow reaction time.
3. Tides of Blood's damage scales upwards incredibly rapidly, put this on top of his free stats from Crimson Pact and his Hemoplague granting 12% increased damage, his damage is literally out of control. Each subsequent stack gives him 25% more damage, which is pretty substantial on an AoE spell that already has good base damage and a decent ratio (.45)
4. Hemoplague as stated above gives you and your entire team a 12% damage increase for 5 seconds. Gamebreaking on its own. It also deals incredibly high damage 150/250/350 base (for each affected target, the damage is not diminished per the number of targets hit) and on top of that he has a .7 AP ratio which is pretty high in comparison to the rest of AoE champions.


Kazega wrote:

Darius is fine the way he is, yes a true damage ult that can be repeated rapidly is a little daunting, however all that needs to be done here is simply not let him do that


okay bro, next time ill ask him nicely to not do that, I'm sure that will stop him

Kazega wrote:

What do you do with a Champion taht has a great early game but falls off later?


major difference between the two. A strong power curve that diminishes is much different than a power curve that rapidly accelerates. The game progresses no matter what, farm, kills, towers, dragon, etc. Accelerate the game, A champion is going to get fed no matter what. There is no way a champion can totally be denied gold, it is going to get it one way or another, whether it's passive gold or not. You can wait a champion with a high power curve out, sure, but you cannot wait out a champion with a high early power curve. In the instance of Vladimir he is going to get gold no matter what, his damage, tankiness, etc. will increase with gold, and it will stay at that level as minimum permanently throughout the game or it will increase. Vladimir literally has no ceiling with his scalings, champions like LeBlanc do, that's a major difference.

Kazega wrote:

When I was watching teh Regionals over the weekend I noted on how low the kill counts were and howhigh the farm counts were in each game. This is because these players are not making many, if any mistakes. and that is how games are won and lost. Game 2 of CLG vs Dignitas lasted for 76 minutes. That is because CLG didn't make any game losing mistakes until the 75 minute mark. The team kept together, and kept their cool and most importantly didn't make any mistakes.


There are 11 million active players (30 million accounts) as of November 2011, there are probably a significant amount more since nearly a year has passed. This game is now bigger than world of warcraft. Out of those 11 million + players, a handful, maybe 100-200 people play this game at a tournament level. There is absolutely no reason this game should be balanced around .25% of the population that plays this game at that level. There are 10,999,800 other people that don't play this game at that level, think about that
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are we picking postas apart now? Because I love to do that too X3

Mooninites wrote:



just because every champion has a weakness does not mean they can't be broken. I think Vladimir is broken by design for the following reasons:
1. His passive allows him to scale into the game better than almost every champion, it also gives him more stats per gold from items than any champion in the game.
2. His Sanguine Pool makes for an easy escape because he is untargetable. Not only is he untargetable but he gets a speed boost from it. He can do it on command as well, it isn't like an Alpha Strike where Yi has to have a target. It's enough to get him out of any gank unless he is ridiculously overextended or has extremely slow reaction time.
3. Tides of Blood's damage scales upwards incredibly rapidly, put this on top of his free stats from Crimson Pact and his Hemoplague granting 12% increased damage, his damage is literally out of control. Each subsequent stack gives him 25% more damage, which is pretty substantial on an AoE spell that already has good base damage and a decent ratio (.45)
4. Hemoplague as stated above gives you and your entire team a 12% damage increase for 5 seconds. Gamebreaking on its own. It also deals incredibly high damage 150/250/350 base (for each affected target, the damage is not diminished per the number of targets hit) and on top of that he has a .7 AP ratio which is pretty high in comparison to the rest of AoE champions.

I'm sorry, all I heard was "I let Vlad get farmed and now I can't deal with him" I saw Vladimir played a few tmes at the regionals, and not once did I see him get out of control. Even though he can, the opposite team just didn't let him. As I said earlier, hit him at the weak point for massive damage. If you deny Vlad his farm and kills, he stays at a managable level where your other late game champions can keep up with him or even surpass him. You are looking at Vlad and making an assumption. making assumptions is very dangerous when it comes to gaming, and life in general.

Mooninites wrote:



okay bro, next time ill ask him nicely to not do that, I'm sure that will stop him

Not what I meant. By not letting him run his ult like crazy I mean you need to kite him. Half the game is about getting what you want to get your team going, theother half is about denying your opponents what they want. Pro players know this and do this, so everyone should.

Mooninites wrote:



major difference between the two. A strong power curve that diminishes is much different than a power curve that rapidly accelerates. The game progresses no matter what, farm, kills, towers, dragon, etc. Accelerate the game, A champion is going to get fed no matter what. There is no way a champion can totally be denied gold, it is going to get it one way or another, whether it's passive gold or not. You can wait a champion with a high power curve out, sure, but you cannot wait out a champion with a high early power curve. In the instance of Vladimir he is going to get gold no matter what, his damage, tankiness, etc. will increase with gold, and it will stay at that level as minimum permanently throughout the game or it will increase. Vladimir literally has no ceiling with his scalings, champions like LeBlanc do, that's a major difference.

No. Vlad has a higher Ceiling, not an infinite sky whne it comes to power. The trade off is that it takes more work to get to that point rather than moswt other mages. As i have been preaching here, the best way to deal with vlad is in the early game where he doesn't have the power to deal with someone who does have thatearly game power.

Mooninites wrote:



There are 11 million active players (30 million accounts) as of November 2011, there are probably a significant amount more since nearly a year has passed. This game is now bigger than world of warcraft. Out of those 11 million + players, a handful, maybe 100-200 people play this game at a tournament level. There is absolutely no reason this game should be balanced around .25% of the population that plays this game at that level. There are 10,999,800 other people that don't play this game at that level, think about that

So basically your arguement here is something like this then?
Mooninites wrote:


I am not a pro player, none of us are, so we should be allowed to make mistakes

That is an ***inine arguement. Riot does a good job at looking at the stats from all across the ELO board and making fixes that work. But Riot should be looking at pro level results the most. Those guys know what they are doing and can potentially break the game on a regular basis if they really wanted to, and they do when it comes to tournaments. I saw many Vladimirs at the regionals and none of them were broken. In fact many of them were shut down, or kept at a manageable level because everyone at that level knows how to do it. Teh fact that they CAN be kept at a managable level level is enough for Riot to keep things the way they are.

The moral of this post is this:
Quit your *****ing and learn how to play the game.
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first of all, don't alter my quotes. Second, don't give me life lessons, who are you to lecture me. And finally, don't tell me to learn the game, I'm willing to bet on my knowledge of the game over yours any day (p.s. you shouldn't take that bet because I've seen you play). The point I'm trying to make is that the game shouldn't be balanced around the minority of players. This game isn't balanced around dominion or twisted treeline, why should it be balanced around 200 players.

Kazega wrote:

I'm sorry, all I heard was "I let Vlad get farmed and now I can't deal with him" I saw Vladimir played a few tmes at the regionals, and not once did I see him get out of control. Even though he can, the opposite team just didn't let him. As I said earlier, hit him at the weak point for massive damage. If you deny Vlad his farm and kills, he stays at a managable level where your other late game champions can keep up with him or even surpass him. You are looking at Vlad and making an assumption. making assumptions is very dangerous when it comes to gaming, and life in general.


that's not what I said, I said that he is going to get gold regardless, you can deny him, harass, etc. but he will not be completely denied, eventually he will out scale you and he will get gold regardless, there is no way to totally deny a champion gold, regardless vlad will get fed, all he has to do is play it safe until he gains an advantage. You can't really stop him from farming under tower.
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Should I really care if you watched Youtube Videos of me and my friends enjoying a game? No. I appreciate your veiwership, even if it is out of spite, but at the end of the day, my Youtube numbers aren't in my thoughts. I don't care about any of that. I put those up for fun and nothing more. I do want to get better at League of Legends. However, I have other life priorities right now, so I can't find the time to do so.

Also, I didn't alter anything you wrote. I simply made my interpertration of what you wrote public and explained why I thought that. If Vlad is under his tower it is increasingly difficult for him to farm because he is competing with a third force for his gold, his own turret, as opposed to the normal minions and himself. and there are other ways of denying Vlad aside from pushing back to his tower, namely harrassing well and forcing him out of lane.

But now, the big question:

Why? Why should Riot try to balance out champions from across all ELO levels rather than jsut the top tier?
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Pheyniex wrote:




means you need plenty of farm and this implies that you risk a lot while laning. You constantly ask to get ganked. =)

Plenty of farm? Pfft, get real. I kill my enemy, gank bot, recall for items if I can afford my next one. Go back mid, kill my enemy, gank bot, recall for items if I can afford any, etc.

... Farm, he says. Pheyniex pls.
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Kazega wrote:

Should I really care if you watched Youtube Videos of me and my friends enjoying a game? No. I appreciate your veiwership, even if it is out of spite, but at the end of the day, my Youtube numbers aren't in my thoughts. I don't care about any of that. I put those up for fun and nothing more. I do want to get better at League of Legends. However, I have other life priorities right now, so I can't find the time to do so.

Also, I didn't alter anything you wrote. I simply made my interpertration of what you wrote public and explained why I thought that. If Vlad is under his tower it is increasingly difficult for him to farm because he is competing with a third force for his gold, his own turret, as opposed to the normal minions and himself. and there are other ways of denying Vlad aside from pushing back to his tower, namely harrassing well and forcing him out of lane.

But now, the big question:

Why? Why should Riot try to balance out champions from across all ELO levels rather than jsut the top tier?


you didn't have to [ quote ] me, that is taking what I said out of context and putting words in my mouth. you can take whatever interpretation you want, you can even say "I am not a pro player none of us we should be allowed to make mistakes" and I would be fine with it. But as soon as you falsely attribute my name to a quote that was never said, I have an issue with it

I don't really care about your life priorities in all honesty, you called my skill into question so obviously I'm going to see where I stand compared to you, and I can say in all honesty, i was pretty thoroughly unimpressed. You can call me bad, you can call me out, but you better put your money where your mouth is figuratively speaking if you're going to do so.
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Kazega
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I never meant to attack your skill. I never even called you bad. I attacked your stance on Vladimir being broken. After reading back on what you are saying against what I am saying, a lot of your arguements are not well based. You were saying that Vlad is going to get gold no matter what, despite being harrassed, pressured, and denied farm. HOW?!? you mentioned Barron, Dragon and natural gold generation, but the problem with that is so much slower than actually farming. Finally you wrapped up your last arguement with how many players there are in the world, and how the game shouldn't be balanced to a fraction of a percent of the players in the game. To which I asked "Why not?" and was left hanging.

Now that we are all caught up I am going to tell you why balance should be based on higher levels of play. Those players at that level know what they are doing. They don't make mistakes as frequently as the average or even above average player. while the lower levels are more prone to mistakes, it is widely assumed that both sides make mistakes and as a result the gameplay is more unpredictable and overall doesn't give accurate game data due to these errors. Granted Riot can take a look at the trends of the lower levels of gameplay, like a particular champion winning a lot, and then make a higher level analysis.

Riot is good at what they do.
No champions are broken.
Have a nice day.

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