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Why Riot Why

Creator: DemonSovereign March 3, 2013 6:02pm
31 posts - page 2 of 4
OTGBionicArm
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Yea, their stll fine tuning things.

I honestly dont think BORK is *the* meta right now, people are merely building it because it's good now and they are angry at Warmogs meta. Soon it will thin out and people will think a bit more about what to rush.
utopus
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Meh, TBH i think that armor actually counters Arpen
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OTGBionicArm
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How? o.O
PsiGuard
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Resistances are only strong defenses against flat penetration. TBC has % reduction and LW/Void has % pen, which are strong against resists.
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A Chubby Baby
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League of...KARMAS.

Coming soon to theaters near you~~
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Xaioli wrote:

These "leagues of _________" are only happening because no one has found the proper counter to it yet. Health was beast against BC even prenerf. Botrk was always good against health, even prebuff to botrk. Let's see if you guys can find the counter to botrk because I think I have a pretty good idea ;)

edit: eventually, there will be a huge cycle of build xx to counter xx and it'll be pretty versatile.

Magic resist comes to mind, but then there aren't many MR items nowadays. Also, not stacking as much HP.

So you are saying that LoL is about to become more like Dota2? Where, while some things are insanely OP on paper, they are actually balanced because everything is OP and everything has a counter.

Anyways, if it takes this kind of item to stop the stupid HP stacking meta I'm ok with it.
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Darcurse
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Kinda sad, you need a specific item to counter another item what was needlessly overbuffed...


IMO Riot doesn't "balance" stuff,
they simply realize how stuff they changed earlier is totally abusable and then trying to counter that with the least effort.


Not that that thought is wrong, but Riot just doesn't make the cut this way.
Vaan99
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Botrk from last patch was already good, they should just reverse it to that version, because this is too broken.
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Darcurse wrote:

Kinda sad, you need a specific item to counter another item what was needlessly overbuffed...


IMO Riot doesn't "balance" stuff,
they simply realize how stuff they changed earlier is totally abusable and then trying to counter that with the least effort.


Not that that thought is wrong, but Riot just doesn't make the cut this way.

And all this is being done with Dota2 release on the horizon. Riot: Screw logic! :D
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I honestly think it's ok.

BotRK is countered by armour; Frozen Heart, Randuins and Thornmail.
Those armour items are countered by Armour penetration; Black Cleaver or Last Whisper
Armour penetration is countered by health; Warmogs, Sunfire.
And Health is countered by HP % damage such as BotRK.

That all looks well and good to me. Not sure where exactly the old Infinity crit build fits in. I see that more as a damage steroid now for AD carries and should be fitted in around these items.

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