Slows get less effective the more they're slowed.
I think it treats each "increase" as it's own separate slow.
I think it treats each "increase" as it's own separate slow.
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No, I think it's additive. But that it's 35%+4*15%=95% instead of 5*15%. Because it slows FURTHER each second. Please correct me if you can find the facts tho.
95% slow might seem OP, but after about 240 (or something like that) slows are reduced in effectiveness by 20% and after 200 (or so) they're reduced by 50%.
95% slow might seem OP, but after about 240 (or something like that) slows are reduced in effectiveness by 20% and after 200 (or so) they're reduced by 50%.
Hershyy wrote:
It doesn't go to a "negative slow". It would go initial value- 35% then continually take off 15% each second. Just think of each second as a new math equation subtracting from the previous one.
Like I said, that's probably NOT the case..
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Does that mean they move backwards?? Is it a stun?
Let me spell it out.
35% base slow
15% per second
15 x 5 = 75
75 + 35 = 110%
That's messed up.
I'd like to see it fixed, so I can know the actual numbers on it