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Jungle Olaf Help Please :(

Creator: capi January 10, 2011 10:07am
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Adonikam
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@DEWO: Nice, how about runes and masteries aswell?
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DEWO
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Did i help you? Click that +Rep

Thanks to jhoijhoi for the sig!
Ace Ventura
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I writing my Olaf guide right now. I belive dodge is good only on tanks or dodge characters like Jax, Sivir. I prefer attack speed seals on jungling Olaf and mana regen per level on laning Olaf.

"You can spend minutes, hours, days, weeks, or even months over-analyzing a situation; trying to put the pieces together, justifying what could've, would've happened... or you can just leave the pieces on the floor and move the **** on."

Check my all-inclusive guides:
Kayle, a Life of an Archangel

Check my in 5 minute guides:
Vayne Olaf
Ace Ventura
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You should put a point into Havoc. It will really help you much much more then increased buff duration.

Like this... 21/0/9

"You can spend minutes, hours, days, weeks, or even months over-analyzing a situation; trying to put the pieces together, justifying what could've, would've happened... or you can just leave the pieces on the floor and move the **** on."

Check my all-inclusive guides:
Kayle, a Life of an Archangel

Check my in 5 minute guides:
Vayne Olaf
DEWO
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ehhh... another victim of Havoc. No it would not.
5% out of 117AD = 5.85AD

Sorry but 15% longer buff duration is totaly worth more than <6 AD on lvl 18.
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Ace Ventura
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Heh, very interesting. I was looking different on that whole time. Yea, in that case buff duration is much better.

"You can spend minutes, hours, days, weeks, or even months over-analyzing a situation; trying to put the pieces together, justifying what could've, would've happened... or you can just leave the pieces on the floor and move the **** on."

Check my all-inclusive guides:
Kayle, a Life of an Archangel

Check my in 5 minute guides:
Vayne Olaf
capi
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DEWO wrote:

Olaf is diferent from WW.

He is VERY potent jungler, but he tends to have problems on lvls 1-5 in jungle.


Go with Cloth Armor and 5 Healing Potion

ALWAYS start with blue buff (at least i do :P)

Pick your Tough It Out as spell and use it on cd. Ignore small ones and imidietly start whacking big golem. As soon as his health is at 420HP, smite him imidietly, than finish off small ones. Dont forget to drink your 1st hp pot after reciving 1st damage.

You will get lvl 2. take Undertow as 2nd spell.

Go to wolf camp, position yourself directly against the big one and throw your axe in middle damaging all the creeps and kill the wolves. Check your health status, if its <50% drink your pot and move to wraiths.

Position yourself again correctly to damage all wraiths with your Undertow, and kill the blue one prio than rest. Your HP should be quite low, drink another pot and move to golems (skip red one for now)
Again position and throw axe to damage both golems. Drink pot.

Check your health status, if it is quite ok you can engage the red buff lizard (again ignoring the small ones at start and smiting in good moment. Go to base and pick up Razors.

TEST THIS ROUTE BEFORE GOING ON NORMAL GAME!!!

Your skill odrer should be
W-Q-W-E-W-R.

Itemisation:
Cloth armor + 5x hp pot
Razors
Boots (depends on what you want)
Latern
Phage -> Mallet
Stark's Fevor


Hope i helped


Thanks for the jungling route (I've been using this one), items, etc... I have been doing the same items route etc and finally last night (after 5-10 practice games lol), I managed to get it down. The only way I was able to get it though, honestly, was going 1/13/10. Everytime I tried to go Offense I would die, so until I get higher level, I'll stick to Def/Util masteries.

As for the runes, I dont have AS glyphs :( or Dodge seals (I have AS, HP/lvl and armor seals). Is this something I should invest in? I've been using the HP/lvl seals as I've been playing some shen as well (and I have the ArP, Armor and CDR for jungling Warwick- ArP, AS (seals), and Mana Regen (glyph) for laning MF).


@Ace, can't wait to see your guide, should come be a good read.

Thanks for the help everyone. Finally played a normal game with him, and my jungle was never touched :), plus I was able to continously steal their buffs, but we had no tank and they expected me to always initiate. So... we lost :(
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Permalink | Quote | PM | +Rep January 11, 2011 8:07pm | Report
DEWO wrote:

ehhh... another victim of Havoc. No it would not.
5% out of 117AD = 5.85AD

Sorry but 15% longer buff duration is totaly worth more than <6 AD on lvl 18.

So, so true. More people need to realize this.
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