""Toshabi took thy **** and strucketh Hotshot in his face 'thou art no god'" Toshabi 3:16" - Toshabi
"And then, TheJohn said something so Brazilian that it made all the Brazilians in Brazil turn to look at him" - Toshabi
"abloobloo ur triggering me" - Toshabi
"And then, TheJohn said something so Brazilian that it made all the Brazilians in Brazil turn to look at him" - Toshabi
"abloobloo ur triggering me" - Toshabi
Imagine all props used by Valve in the hl2 engine(tf2, l4d, half life, portal). Imagine being able to spawn those props and creatures(of the games you own) in any of those maps yourself. Imagine being able to create spawners to spawn npcs(violent or not). Imagine being able to change a fair amount of properties of npcs and props. Imagine cars. Driving. Cars. That's the basic idea of Gary's mod I guess. I haven't really played it though, so I'm not really accurate. There are also servers and in those servers it's of course possible to play the weirdest game modes because everyone can make up things themselves.
Most of the old Machinama-like videos have been "acted out" in Garry's mod, if that gives a basic idea. Imagine players moving those objects and movements etc. using a "gravity gun"(modified gun that shoots some sort of strings to move stuff around) and property menus.
Minecraft is an exploration game in which stuff just happens. In Garry's mod you make the game and nothing happens if you don't want it to.
Most of the old Machinama-like videos have been "acted out" in Garry's mod, if that gives a basic idea. Imagine players moving those objects and movements etc. using a "gravity gun"(modified gun that shoots some sort of strings to move stuff around) and property menus.
Minecraft is an exploration game in which stuff just happens. In Garry's mod you make the game and nothing happens if you don't want it to.
********'s a pretty good fertilizer
Latest Legend wrote:
Imagine all props used by Valve in the hl2 engine(tf2, l4d, half life, portal). Imagine being able to spawn those props and creatures(of the games you own) in any of those maps yourself. Imagine being able to create spawners to spawn npcs(violent or not). Imagine being able to change a fair amount of properties of npcs and props. Imagine cars. Driving. Cars. That's the basic idea of Gary's mod I guess. I haven't really played it though, so I'm not really accurate. There are also servers and in those servers it's of course possible to play the weirdest game modes because everyone can make up things themselves.
Most of the old Machinama-like videos have been "acted out" in Garry's mod, if that gives a basic idea. Imagine players moving those objects and movements etc. using a "gravity gun"(modified gun that shoots some sort of strings to move stuff around) and property menus.
Minecraft is an exploration game in which stuff just happens. In Garry's mod you make the game and nothing happens if you don't want it to.
lol, it's the same premise in Minecraft. You create whatever you want - houses, cars, characters, etc. I also believe stuff doesn't just happen - you can make it so that nothing happens that you don't want to, I believe.
Nighthawk wrote:
lol, it's the same premise in Minecraft. You create whatever you want - houses, cars, characters, etc. I also believe stuff doesn't just happen - you can make it so that nothing happens that you don't want to, I believe.
No, give it up already.
Garry's Mod is a sandbox. It's not a game, it's a sandbox in which you can create games.
Minecraft is a survival sandbox game in which you can build things.
There's a pretty large difference.
"Well, basically you should treat me like a prostitute." - TotalBiscuit
Searz wrote:
No, give it up already.
Garry's Mod is a sandbox. It's not a game, it's a sandbox in which you can create games.
Minecraft is a survival sandbox game in which you can build things.
There's a pretty large difference.
sandbox game
sandbox game
not similar at all
ok
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A pretty good bundle.
Natural Selection is one of the best teamwork-oriented games I've played so far. It has a rather huge learning curve though, so be warned. It's an FPS with a lot of unique ideas. Definitely worth a shot.
Magicka, Sanctum 1&2 and Orcs Must Die! 2 are all just coop fun. Magicka being a... an isometric magic simulator? and Sanctum and Orcs Must Die! being action tower defense games(where you're actively killing enemy units).
Also 3 more games I have little to no experience with. Somebody else here might be knowledgeable on them tho.