
Hmm... There is no possible way to prove that Karma's heal is better than anybody else with heal when you are comparing single target heals. The only thing that I can point out about it is that not one other heal in the entire game can heal your whole team while damaging the entire enemy team.
Her shield and heal do not have fancy buffs like almost all others...because they deal damage to ANY enemies close, not just one.
Don't forget that her heal,


If it did have equal ratios it would make absolutely no sense. Riot has to balance things out somehow. Aside from lacking any hard CC, she is not worse than any other support.
I build AP on my supports if they scale with it. It blocks more damage for shields, heals more, and even does more damage. Supports are not made to be nothing but 6 extra slots for your team. Their skill-set makes them support, not their items. If that was the case, just load items up on an extremely agile and uncatchable champion.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
Is the creator of this thread even watching any more? im sure with all the bickering and back-and-forthing and the multitude of different opinions, if he WERE still watching, he would be even more confused then when he started.

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animorte wrote:
Hmm... There is no possible way to prove that Karma's heal is better than anybody else with heal when you are comparing single target heals. The only thing that I can point out about it is that not one other heal in the entire game can heal your whole team while damaging the entire enemy team.
<quibble>Technically,

While I do agree that Karma's heal has some upshots due to being tied to an AoE nuke, it still is extremely weak in lane, when her carry is going to need it. It can be extremely difficult, and sometimes impossible, to bring its damage to bear against your opponents in lane, because the lane is a battle between two characters who are ranged. Unless their carry has exceptionally low range and you are extremely close to your carry, or they jump in balls deep against you, it's very hard to use the damage on it while also healing.
In teamfights, I still think that comparing single target heal numbers is perfectly applicable against most team compositions. This is because, most of the time, teams focus down their enemies one at a time, rather than doing heavy AoE. However, against heavy AoE teams, Karma's heal very well could shine. (Though it could also bite, because a better counter to AoE comps is not bunching up, which means that Karma can't heal everyone.)
animorte wrote:
Aside from lacking any hard CC, she is not worse than any other support.
I still very, very much disagree with this. While Karma's entire skill set is full of support skills, I think that one of the major things holding her back is that none of them, alone, are as useful as their counterparts on other supports. Her heal isn't as strong as Soraka's, her shield doesn't have as useful a buff as Janna's, and her movespeed buff isn't as strong as Nunu's. While she does have all three, the fact that none of them are as strong as they could be elsewhere really does hold her back. She does have to choose one to skill into first, after all, so until the very late game she barely has access to multiple forms of support abilities. The lack of hard CC doesn't help, either, but Soraka has barely any hard CC (that can really help win trades in a lane of two AD carries) but is still considered one of the better supports.
animorte wrote:
I build AP on my supports if they scale with it. It blocks more damage for shields, heals more, and even does more damage. Supports are not made to be nothing but 6 extra slots for your team. Their skill-set makes them support, not their items. If that was the case, just load items up on an extremely agile and uncatchable champion.
Actually, the reason I don't think a support should plan on having much AP isn't anything other than that they won't. Supports don't make enough money to buy a lot of AP, and when they do they end up too squishy to do anything but stand at the edge of a teamfight and hope no one attacks them. This is especially true for Karma, who needs to be down in the middle of a teamfight in order to capitalize some of her skills.
Yes, their skill set is what makes them a support, but the thing about their skill set that makes them a support is that it does not need items to remain really good, and often actually scales poorly besides. For example, Soraka's heal is baller even without AP, due to its armor buff, and it has a terrible AP ratio. For another example, the AD buff on Janna's shield does not have any scaling. These are the things that define them as supports, not simply that their skill set is strong. Plenty of other champions have strong skill sets--such as pretty much every strong champion in the game--but are not really that good as supports.
In addition, Karma has decent AP ratios on her skills. She's probably better off capitalizing on them by playing mid or top lane, where she can actually afford to buy items.
(As for building really agile and being uncatchable... That's pretty much how I play Janna...)
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My posts may be long. If this bothers you, don't read them.
Alistar has to walk on top of (or extremely close to) his enemies for the passive to be useful, hence the word 'trample'. Karma has a lot more team fight potential than she has laning. Oddly enough, I do exceptionally well with her either way. The rest, touché.
is this the wall of text thread ? :O
Apparently.
Slappiz wrote:
is this the wall of text thread ? :O
Apparently.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
I absolutely love the supports that can completely shut down an enemy while the carry destroys them. The best supports are the ones that can be aggressive AND defensive. They can lock down the enemy while also being able help the carry with sustain.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
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And Janna is the best support, end of discussion :D