Hears an idea: maybe change Bradymetabolism to "Active: Dave "shuts down" his metabolism to approach a near death state, bringing him to X% health and rendering him immune to damage for X seconds. Damage on Blood Frenzy could be based on how much health he has left, less health=more damage (see the synergy?).
its a nice idea, but the actual term of bradymetabolism in this sense has to do with a sort of metabolism control, hence increased move speed then the feign death. plus it would synergize with burrow,increased move speed to move close to them, initiate team fight then feign death pretty much.
my cons:
1. it would be too much like masochism for mundo.
2. lets say it brought him down to 30% health, then what happens when the invulnerability wears off? he'd be at around 30% health, a very vulnerable target
also, edited with some costs/cds so its easier to determine what the damage of his skills and stuff would do. and i edited blood frenzy to give him attack speed, as lifesteal/ad was too much like olafs skill.
my cons:
1. it would be too much like masochism for mundo.
2. lets say it brought him down to 30% health, then what happens when the invulnerability wears off? he'd be at around 30% health, a very vulnerable target
also, edited with some costs/cds so its easier to determine what the damage of his skills and stuff would do. and i edited blood frenzy to give him attack speed, as lifesteal/ad was too much like olafs skill.
I like things that make me feel stupid. - Ken Levine
Would untargetable be the best way to go or invulnerable? If he was untargetable, they would stop attacking right away and either run, move to another champ or just wait it out. Invulnerable would mean they could waste spells on him and still attack him (Thornmail passive, Randuin's passive).
he sits there and pretend to be dead. you can't hit him with any spell or effect.
The point was for him to open with burrow, then his team mates run in, and if he has to feign death thats ok.
but I see your point. once again i'm not 100% done with this champ, so everythings subject to change.
The point was for him to open with burrow, then his team mates run in, and if he has to feign death thats ok.
but I see your point. once again i'm not 100% done with this champ, so everythings subject to change.
I like things that make me feel stupid. - Ken Levine
Add damage (or silence) to E spell. Removing 20AR and 10MR is totaly **** for a 5 point spell.
Similar to the Cho screem. It silences for 0,5 a year and deals nice damage, it is not considered OP.
Similar to the Cho screem. It silences for 0,5 a year and deals nice damage, it is not considered OP.
Thanks for the input dewo, i'll probably add some damage and possibly alter the amount removed.
i don't want to give it silence however as that would be like chogath.
EDIT: increased the armor redux by 50% mr redux by 100%
gave 240 damage (70% ap) at rank 5
i don't want to give it silence however as that would be like chogath.
EDIT: increased the armor redux by 50% mr redux by 100%
gave 240 damage (70% ap) at rank 5
I like things that make me feel stupid. - Ken Levine
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Description:
Possible names so far
Imenand, The Beast of Shiruma (rare egyptian for "the hidden one")
(more will come, suggest some.)
basic visual inspiration from the Hodag.
so thats what i generally want him to look like, in terms of body shape/form, but as for colors and stuff i'm looking at:
also i found this pic which looked nice.
i will have an actual look for it eventually but i suck so hard at drawing. I am leaning towards a reptilian look, but it can work with a more insectoid feel. Also am aiming at this champ hailing from the Shurima Desert.
Overview:
as of now he is an assassin, fighter, melee, stun, possible carry
Health: Average
Attack: Strong
Spells: Weak (or Average)
Difficulty: Medium
Skills:
Passive
Break a Leg: every attack has a 10% chance to snare an enemy for 1 second plus .3 every 6 levels (bringing snare to 2 seconds at 18). Snare only works on the same target every 8 seconds.
Q, W, and E
Burrow: Imenand burrows into the ground, becoming stealthed but reducing move speed(40/30/20/10/0%), cast again to burst forth from the ground, doing 100/140/180/240/300 magic damage (+ 100% AP) and stunning 1.2/1.4/1.6/1.8/2 seconds, the stealth lasting for 1 minute at all ranks. (for the animation, obviously burrowing and bursting from ground, but while he's moving show his horns/spikes sticking out of the ground.)
CD: 10 seconds on all ranks
Mana Cost: 100/125/150/175/200
Blood Frenzy: Imenand enters a crazed state, gaining 3/6/9/12/15% lifesteal and 5/9/13/17/21% attack speed for 10 seconds.
CD: 20 seconds all ranks
Health Cost: 10% current health
Ferocious Howl: Imenand lets loose a guttural scream, all enemies within range take 80/120/160/200/240 damage (+ 80% ap) and gain 14/18/20/25/30 reduced armor and 12/14/16/18/20 reduced magic resist for 7 seconds.
CD: 21 seconds all ranks
Mana Cost: 110/120/130/140/150 mana
Ultimate
Bradymetabolism:(its an actual science term, look it up.) Passive: Imenand gains 10/20/30 increased move speed. Active: Imenand "shuts down" his metabolism to approach a near-death state, making him untargetable for 3/4/5 seconds. Can be cast again to re-activate metabolism. (like zhonya's ring active ability.)
CD: 90 seconds
Mana Cost:200/250/300
if you have any suggestions for alternate skills let me know.
Stats:
i spent some time looking over similar champs, olaf/master yi/pantheon mostly, and this is what i came up with:
Health: 2047 (500 + 91/level) (olaf: 2115, yi: 1992, panth 1999)
Mana: 918 (255 + 39/level) (olaf: 1035, yi: 847, panth: 822)
Speed: 325 (olaf: 320, yi: 330, panth: 330)
Armor: 72.4 (18 + 3.2/level) (olaf: 68, yi: 82.9, panth: 86.96)
MR: 41.9 (30 + .7/level) (olaf: 51.9, yi: 30, panth: 30)
Crit: 1% chance (olaf: 0%, yi: 9.8%, panth: 2%)
Hp5: 20.5 (9 + .65/level) (olaf 22.95, yi: 18.45, panth: 18)
Mp5: 16.6 (3 + .8/level) (olaf 34.15, yi: 8.5, panth: 8) wow wtf?
Range: 125 (olaf: 125, yi: 125, panth: 150)
Recommended Items
Longsword
ad champion so obviously..
Boots of Swiftness
this would really help with his burrow at low levels.
Last Whisper
i'm sure i dont have to explain all the recommends...
Infinity Edge
critical!
Frozen Mallet
a little survivability, but no one is gonna escape ya now.
Phantom Dancer
just because.