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Jaz and Tiamat/Ravenous Hydra

Creator: sirell December 26, 2012 3:38am
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luizdeh
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He gets Armor/MR for 8 seconds every 72 seconds without CDR. That's enough for a teamfight as it unfolds rapidly. Doesn't seem all that worthwhile to just forget about it, though. A lot of builds use Randuin's Omen, mostly because of the passive/active but the extra armor doesn't hurt.

He becomes very squishy for those 72 (or a little less) seconds without any other kind of mitigation. With 20% CDR he can use it almost once per minute. That's another way to do it.

But what you said makes sense. I'll see what I'm more comfortable with.
NicknameMy
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Resistances don't have dimishing returns, 1 armor gives 1% effective HP.
Also, Resistances counter % Penetration, not the other way around.
rudyards
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NicknameMy wrote:

Resistances don't have dimishing returns, 1 armor gives 1% effective HP.
Also, Resistances counter % Penetration, not the other way around.



TIL.

In that case, it does seem weird. Sunfire does seem like it would be strong on him.
Pheyniex
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NicknameMy wrote:

Also, Resistances counter % Penetration, not the other way around.


i'd say it is true if you already have 500 armor/mres.

flat penetration counterplays low resistances.
resistances will only counter % penetration if you still find yourself in a low derivative value area. otherwise it will resemble true damage, therefore you'd rather get HP.


Sig made by Aquilegia
luizdeh
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So why not get some HP while getting other worthwhile stats, as Sunfire Aegis and Frozen Mallet provide?

This counters that and whatnot. Getting some armor, not stacking it to infinity or neglecting it completey either, will always help. Dude gets a Last Whisper, Black Cleaver and Blade of the Ruined King and all you do is build HP? Stacking HP and getting SOME armor should help more than just stacking HP. Seems reasonable at least.
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