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So Riot wants to change Madreds/Wriggles Passive

Creator: IAmByakuya May 16, 2013 12:11pm
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Satella
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Permalink | Quote | PM | +Rep May 16, 2013 4:37pm | Report
100 per hit trivializes small camps and will actually allow champions like Warwick to clear reasonably fast.
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caucheka
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Permalink | Quote | PM | +Rep May 16, 2013 7:20pm | Report
i wasn't saying x damage per hit was a good idea, just saying that if it did work it wouldn't be 125.
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NicknameMy
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Permalink | Quote | PM | +Rep May 17, 2013 4:42am | Report
The best idea from this thread atm is to let it stack similar to Eternal Thirst, means every attack it does more damage with a cap after some attacks.
Pheyniex
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Permalink | Quote | PM | +Rep May 17, 2013 7:40am | Report
i don't see much problem with the original extra damage per hit other than favoring AS dependant junglers with boosts in the kit like Nocturne, Lee Sin and Udyr gaining an advantage. 125 seems an ok value to start iteration, even tough i think it will probably drop slightly since it is way more reliable.


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