Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

's Forum Avatar

yomijimba, the golden priest(an idea i guess)

Creator: Arizeal July 27, 2013 1:23am
Arizeal
<Member>
Arizeal's Forum Avatar
Posts:
2
Joined:
Jul 27th, 2013
Permalink | Quote | PM | +Rep July 27, 2013 1:23am | Report
yomijimba, the golden priest
support, mage.

may plan for this character was to be so different from normal supports so this is an idea leave your thoughts and idea please i personally think he would be fun.
Yomijimba is a wandering priest that worships the god of greed. the priest had his skin turn gold out of favor he has from his god. yomijimba wanders the land searching for more and more wealth for offerings to his god. finally making his way to the league of legends. seeing it as a place to showcase his favor for his god to gain followers, so he has more offerings for is excessive god.

Passive: money rush
upon death, yomijimba places a mark of greed which reduces the attack speed and movement speed of all nearby enemies for 2.5 seconds. should an ally kill an enemy that has been marked they receive extra gold equalto 2% of the life the ally is missing.

Q: 18/17/15/14/13 seconds
money protects. Yomijimba creates a barrier on an allied champ or himself, for 40/80/120/160/200 also adds strength that scales off 0.5% the gold yomijimba currently has.

W: 20/18/16/14/12 seconds
poverty: yomijimba places a mark of poverty onto an enemy champion, dealing 20/40/60/80/100 + 80% ability power which also halves all gold received by that champ. half of the gold negated goes to yomijimba and allied champs within a set range. this lasts 3 seconds.

E: cooldown 10 seconds
blinding wealth: yomijimba throws a cursed golden coin that blinds targeted enemy for 2 seconds and dealing 30/60/90/120/150 + 100% ability, also the coin randomly bounces 2 times after the first hit blinding for 1 second and dealing 15/30/45/60/75/ + 50% ability power.

R:
abundance, of power: yomijimba empowers all allied champions with 20/40/60 attack damage, 20/40/60 ability power, and 10%/15%/20% movement speed for 7 seconds. at the end duration yomijimba gains 20/30/40 gold per enemy champion that was killed during that time.
dragon00bicus
<Member>
dragon00bicus's Forum Avatar
Posts:
108
Joined:
Apr 25th, 2012
Permalink | Quote | PM | +Rep July 27, 2013 3:35am | Report
Not the first time a gold-based Champion was proposed, I hope they make a viable one soon though.

Innate:
* Useless

Q:
* A pretty neat shield, I hope it's Runic Bulwark, if not, I'll gladly accept Aegis of the Legion.

W:
* A good way to mess up the enemy carry's farm, I didn't know you can throw curses now.

E:
* A bouncing blind, nice, carrying all these golden daggers must have been heavy. Yomijimba must be one STRONG guy.

R:
* I wonder, where in Runeterra can I get my support to reach 1000 gold while buying essential items such as Sight Ward, Vision Ward, Ruby Sightstone, Sightstone, Runic Bul... scratch that, he already throws a shield with infinite supply, whats the use of another shield?

Gold II, somebody's something.
Arizeal
<Member>
Arizeal's Forum Avatar
Posts:
2
Joined:
Jul 27th, 2013
Permalink | Quote | PM | +Rep July 27, 2013 4:10am | Report
is this a little better
dragon00bicus
<Member>
dragon00bicus's Forum Avatar
Posts:
108
Joined:
Apr 25th, 2012
Permalink | Quote | PM | +Rep July 27, 2013 4:33am | Report
Before we continue this, you should know that it'll be really long before a gold-based Champ will be viable.

Innate:
* Question: Which champs missing life is the 2% scaled on? The killer, the marked, or you¿

Q:
* Better. :D

W:
* Better.

E:
* Better.

R:
* Same as before.

The only general things that should be fixed now are scalings, and the R. In ranked games, supports rarely farm up much gold. They constantly need to be buying wards, Even with Ruby Sighstone.

Gold II, somebody's something.
rudyards
<Member>
rudyards's Forum Avatar
Show more awards
Posts:
441
Joined:
Sep 13th, 2012
Permalink | Quote | PM | +Rep July 27, 2013 6:45pm | Report
Passive encourages feeding.
Q seems nifty, but encourages hoarding a significant amount, which is bad on a support.
W seems good, but it doesn't last for long enough to have a huge impact.
Can his E bounce to the same person multiple times?
R just seems like it does too much.

He's interesting, but his base damages are super low and his scalings super high, making him a better mid than support.

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide