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League of Legends (LoL) Item: Skirmisher's Sabre - Runic Echoes

Skirmisher's Sabre - Runic Echoes
Total Price: 2500 | Recipe Price: 250 | Sell Price: 1837

LoL Item: Skirmisher's Sabre - Runic Echoes
  • 10 Ability Haste
  • 80 Ability Power
  • 300 Mana

Passive: Grants 10% Lifesteal vs monsters.

UNIQUE Passive: Echo - Gain charges upon moving or casting. At full charges, the next spell hit expends all charges to deal 60 (+10% of ability power) magic damage to up to 4 targets. This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 25% of your missing mana.

UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds.

UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 08 mana per second (depending on missing mana).

Limited to one Jungle item.
Removed
  • 10 Ability Haste
  • 80 Ability Power
  • 300 Mana

Passive: Grants 10% Lifesteal vs monsters.

UNIQUE Passive: Echo - Gain charges upon moving or casting. At full charges, the next spell hit expends all charges to deal 60 (+10% of ability power) magic damage to up to 4 targets. This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 25% of your missing mana.

UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds.

UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 08 mana per second (depending on missing mana).

Limited to one Jungle item.

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