League of Legends (LoL) Item: Skirmisher's Sabre - Warrior
Skirmisher's Sabre - Warrior
Total Price: 2625 | Recipe Price: 525 | Sell Price: 1837
- 10 Ability Haste
- 60 Attack Damage
Passive: Grants 10% Lifesteal vs monsters.
UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds.
UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 0−8 mana per second (depending on missing mana).
Limited to one Jungle item.
Removed
Passive: Grants 10% Lifesteal vs monsters.
UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds.
UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 0−8 mana per second (depending on missing mana).
Limited to one Jungle item.
- 10 Ability Haste
- 60 Attack Damage
Passive: Grants 10% Lifesteal vs monsters.
UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds.
UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 0−8 mana per second (depending on missing mana).
Limited to one Jungle item.
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