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Commented
Posted a Comment: Mar 24th, 2011
"Building absolute glass cannon with offensive summoner spells it's really not that good."
Commented
Posted a Comment: Mar 24th, 2011
"There's something about the pictures which are just entrancing haha."
Commented
Posted a Comment: Mar 24th, 2011
"I have to post here again haha.
This is, my absolute favourite guide on this site. Really hope you come up with some more.
<3"
Commented
Posted a Comment: Mar 24th, 2011
"Last Whisper is % ArP alround isn't it? If not grab Brutalizer. I dunno I never feel the need for Armour and it gibs your DPS too much IMO.
Teleport is a useful backdooring tool it's true but your team fights will be weak."
Commented
Posted a Comment: Mar 24th, 2011
"Really nice guide, not sure about the Atma's though, do you think you have enough health for it?"
Commented
Posted a Comment: Mar 24th, 2011
"Buy QuickSilverSash so he doesn't get your ghost! =("
Commented
Posted a Comment: Mar 24th, 2011
"Double post I know but no-one looks for edits haha;
I feel like the summoners need to be changed, positioning is sucha massive part of this game and spells like Ghost/flash/cleanse are all really good for getting into the best positioning and just unleashing hell. "
Commented
Posted a Comment: Mar 24th, 2011
"The randuins is unneccesary, because you have dodge. Maybe for runes run... ArP marks, Dodge Seals, mana reg glyhs, any quints. Dodge masteries. Instead of 3 BT grab a last whisper for the penetration but yeah a fiddle round and see how you go."
Commented
Posted a Comment: Mar 24th, 2011
"DEWO have you tried AS yi instead of crit?
Wits End->Zerks/mercs->Madred's Bloodrazor->Frozen Mallet->Banshee's->GA"
Commented
Posted a Comment: Mar 24th, 2011
"^That's the guy! I thought he said tity face titty face lolol"