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Record_UserAchievement Object
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Build
Commented
Posted a Comment: Feb 15th, 2015
"Good question, Anto. Intuitively that makes the most sense; I actually did it for the vast majority of my early Ori games.
What I found was that Command: Attack had a pitiful impact during level 1, leading to my ADC being harassed away quite easily, delaying our level 2, and starting us off to a "
Commented
Posted a Comment: Feb 14th, 2015
"Hey WG! I actually did calculate the multiplicative effect of AP and AS earlier in the guide. Even with it, I found AS to deal more DPS. The exact part of the guide is right here.
Azir 1 has 0% attack speed, 100 ability power.
Azir 2 has 50% attack s"
Commented
Posted a Comment: Feb 14th, 2015
"Thanks for the kind words, all!
I actually found it less effective in the jungle compared to mid, just because the build is so expensive that the jungle doesn't provide sufficient early cash to hit the mid-game power spike as easily.
I also preferred Ohm because Tank Karthus isn't really about"


