Views: 2804 Top Encyclopedia: Shyvana
|

Champion Overview:
Shyvana is a tanky bruiser top lane. She has incredible dueling potential and push power as well as lacking any mana costs on her spells. Shyvana is a strong bully due to the fact her damage is mixed between physical and magical, has very fast waveclear, and to top it all off has a strong escape ability.
Skills Overview:

Shyvana's passive grants her bonus armor and magic resist. It's pretty simple... It's just like having another rune page on top of your own. This value raises as you level up and doubles when you are in dragon form giving you a decent amount of "free bulk".

Shyvana's first skill is twin bite. This is an on next hit move that counts as 2 auto attacks. This allows you to use it after an AA for a reset netting you 3 autos. This is useful for instagibbing wards as well as using your lifesteal and on-hit effects. In dragon form this move is a cleave in front of you.

Shyvana's second skill is burnout. This skill deals AoE damage in the area around Shyvana over a period of time. Auto attacking while burnout is in effect will increase its duration. This move will also act as your movement speed steroid that will allow you to stick to and deal constant damage to enemies. The damage from this ability is MAGICAL that scales off of your ATTACK DAMAGE. This ability also clears creep waves very quickly. In dragon form this skill will leave a burning trail on the ground as you run around with burnout on (essentially singed poison).

Shyvana's third ability is flame breath. This move is a linear skillshot that deals magic damage to enemies hit and applying a debuff to them. While the debuff is on enemies your basic attacks will deal 2% of the enemies max hp in bonus damage. This counts as an Onhit ability meaning your Q will trigger for 4% of the enemies max hp. This ability will be used to harass/farm from a distance in lane. In dragon form you will apply this to the area in front of you making it synergize with your Qs cleave on all the enemies.

This skill is your engage/escape spell. This spell turns you INTO A DRAGON. Essentially this is throwing down the glove, things are srs now (Or when your trolling your friends a good kill steal move =3).In lane you will use this to try and duel/kill your opponent/escape from ganks. Once lategame comes this will be the move to throw yourself into the enemy team to disrupt their lines/kill their carry.
Skill Order:
Standard Lane
Zoned out of Lane
Combos:
E->W->AA->Q->E-AA->Q->W
General Matchups:
Strong Vs



Weak Vs



Playing AS/VS:
As:
- Keep your burnout going as long as possible with AAs.
- When you trade with an enemy you need to try and maximize burnout damage as much as possible. Alot of shyvanas strength as a bully in lane comes from how long it lasts.
- Try to minimize the amount of free damage you take. You do not have innate sustain and getting chunked means you have to burn more pots.
Vs:
- Try and get in as much poke damage as you can, do not commit to full all in trades with her.
- Try and gank her early and stop her momentum in the top lane.
- Dragon is super predictable and easy to dodge.
Pros and Cons:
Pros:
-Manaless.
-Good Lane.
-Good Scaling.
-Safe.
-Can engage.
-Does a good amount of MIXED damage, making her hard to build against.
-Decently easy to play.
-Your a dragon.
-Vroom Vroom mobility.
-Scales regardless
Cons:
-No innate sustain
-Ranged can safely play vs her in lane.
Example Build/Game:

Conclusion:
Shyvana has been a top I used to love to play back when it was unconventional and one that I have mixed feelings about having as a meta top laner. Shyvana is a champion that feels like all you do is jump in and watch people around you die. Next week I will be writing about top lane

New Comment
You need to log in before commenting.