Views: 1792 What is the one champion played in competitive that you consider useless?
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For me it's definitely Varus. Although if we go beyond just one champion, I'd say any immobile AD Carry that is strong early but weak late game.
Varus is just so awful in my opinion. And here's my reasoning. What are the main reasons why the pro players started picking him?
-Good early game
-Great power spike with Rageblade
-Good poke and solid DPS if left untouched
Let me go over why those three reasons are invalid.
First of all his early game. Okay he has a good early game. So what? Most of the time when I see a Varus, he's unable to capitalize on his early game. And even if he does, if his team is unable to win the game quick enough, if the other team has a scaling AD Carry, the game is over once that scaling AD gets his items. Literally the only time when this isn't applicable is when the team playing against Varus has an early game champion too like Kalista or Draven. So yeah basically in my opinion his so called "great" early game isn't worth picking him. Game are often not decided fast enough for his early game to matter. And it's not that "great" of an early game. It's not like he destroys any other AD Carry with ease. It's just a solid early game.
Next up is his power spike with Rageblade. Similarly to the early game point I made, the Rageblade spike isn't that significant enough to make up for his lack of mobility and his lackluster late game. I've seen so many Varus players both in competitive and in solo queue that get Rageblade and then they win lane but it doesn't translate into a game win. So yeah his power spike is heavily overrated imo.
And finally his DPS if left untouched. Do you know how many games there will be where an immobile carry (such as Varus) is left untouched in today's meta that involves high mobility and high engage champions (like Fiora, Camille, Ornn, etc)? Probably 1 in a 100. This is the single biggest BS excuse I've heard for picking Varus. "Oh but he does so much damage if left untouched!". Helloooo? No one's gonna let you deal free DPS. Even Gold players aren't that horrible at punishing immobile champions. This is ESPECIALLY true in competitive games. That's why I think Varus SUCKS for competitive games. His DPS just isn't good enough later on and he lacks the mobility to justify picking him.
In Solo Queue games you could MAYBE justify picking him because if you're really good at him, you can make use of his early game and power spike to snowball games. And even if it gets to late game, people in lower tiers aren't always good enough to punish his lack of mobility. But if you are playing against someone competent, the pick is just bad imo. I just really hate the pick and I find it useless in most scenarios.
Sorry if this it seem like I'm ranting lol. I'm not but I did want to get my point across that I really hate the Varus pick :P
So what's the one pick that you hate seeing or playing with (on your team)? In both competitive and solo queue. Let me know in the comments!
Varus is just so awful in my opinion. And here's my reasoning. What are the main reasons why the pro players started picking him?
-Good early game
-Great power spike with Rageblade
-Good poke and solid DPS if left untouched
Let me go over why those three reasons are invalid.
First of all his early game. Okay he has a good early game. So what? Most of the time when I see a Varus, he's unable to capitalize on his early game. And even if he does, if his team is unable to win the game quick enough, if the other team has a scaling AD Carry, the game is over once that scaling AD gets his items. Literally the only time when this isn't applicable is when the team playing against Varus has an early game champion too like Kalista or Draven. So yeah basically in my opinion his so called "great" early game isn't worth picking him. Game are often not decided fast enough for his early game to matter. And it's not that "great" of an early game. It's not like he destroys any other AD Carry with ease. It's just a solid early game.
Next up is his power spike with Rageblade. Similarly to the early game point I made, the Rageblade spike isn't that significant enough to make up for his lack of mobility and his lackluster late game. I've seen so many Varus players both in competitive and in solo queue that get Rageblade and then they win lane but it doesn't translate into a game win. So yeah his power spike is heavily overrated imo.
And finally his DPS if left untouched. Do you know how many games there will be where an immobile carry (such as Varus) is left untouched in today's meta that involves high mobility and high engage champions (like Fiora, Camille, Ornn, etc)? Probably 1 in a 100. This is the single biggest BS excuse I've heard for picking Varus. "Oh but he does so much damage if left untouched!". Helloooo? No one's gonna let you deal free DPS. Even Gold players aren't that horrible at punishing immobile champions. This is ESPECIALLY true in competitive games. That's why I think Varus SUCKS for competitive games. His DPS just isn't good enough later on and he lacks the mobility to justify picking him.
In Solo Queue games you could MAYBE justify picking him because if you're really good at him, you can make use of his early game and power spike to snowball games. And even if it gets to late game, people in lower tiers aren't always good enough to punish his lack of mobility. But if you are playing against someone competent, the pick is just bad imo. I just really hate the pick and I find it useless in most scenarios.
Sorry if this it seem like I'm ranting lol. I'm not but I did want to get my point across that I really hate the Varus pick :P
So what's the one pick that you hate seeing or playing with (on your team)? In both competitive and solo queue. Let me know in the comments!
To address your points. Yes we're in a tank meta but there's better carries at shredding tanks. Kog'Maw being a prime example because of his insane late game. And yes his lack of mobility does hurt him, but do we even need to compare Varus' late game to Kog'Maw's? It's not even close imo.
I disagree that his ult alone makes him a great pick. Ashe has an even better ultimate which serves the same purpose. Does that make her a great pick? She's alright but she's definitely not one of the best AD Carries atm.
I also disagree he's strong throughout the entire game. His early game is strong, his mid lane is fine, but his late game is where his lack of mobility and his early/mid centered build starts to hurt him hard.
I wholeheartedly disagree that mobility can't make or break an AD Carry. Imagine if Kog'Maw had a dash or some kind of mobility spell. It would instantly make him a way better pick. Now imagine if Vayne didn't have an in-built dash. She'd probably become one of the worst ADs because she relies so heavily on being mobile. Mobility is an invaluable trait for carries. In-fact in one of the most recent NA LCS games, the casters mentioned how Ezreal is considered a good pick precisely because he's a self-reliant AD Carry that does't need any peel because of his in-built flash. It's one of the reasons why he's valued in pro play, because it gives your other carries more space to do work without having to worry about the AD Carry getting instantly deleted.
That's not just something you can disagree with, it's literally an established fact. First you claim Kog'Maw's late game is amazing, but Varus' is bad because of his build and the fact that he has no escape. They both build the same AND neither of them have escapes, so I don't see how this can only apply to one of them.
Both of them are late game monsters: they do hybrid damage, %hp damage, but they way they deliver it is slightly different.
Ashe is picked for her utility and she suits pick comps because of her ult. Her E scout can also single-handedly win jungle matchups but that's irrelevant here. Varus ult, however, can zone entire teams in fights because of his root spread. Also, like Ashe, Varus is the only AD carry that can lane against Caitlyn (who is currently quite strong) - all the more reason to pick him.
On mobility: judging by what you said, an AD carry needs to have some form of mobility in order to have a good late game, but then you also say Kog'Maw (practically a sitting duck) has an amazing late game.
You mention Vayne here, but the whole premise of her kit is mobility, quickly moving through a fight to kill the enemy team members one by one. The core concept of her kit resides in her Q, which is why they couldn't even consider removing that because it would ruin her entire champion identity. Her kit couldn't be balanced around mobility if she didn't have it, not really sure why would you bring that up.
Ezreal, on the other hand, isn't considered good just because of his E, even though I can agree with what you said. He does damage from long range and has an in-built escape, making him the safest AD carry. However, his safety is, again, what his whole kit is about, it's what it's based on. Champions with mobility in their kits are balanced around it. If Kog'maw had the mobility Ezreal does, they'd have to gut his damage pretty hard.
Overall, you might personally dislike Varus, but the facts are there - a champion's actual strength isn't something you can really argue. There are many factors that contribute to the overall success of a certain pick, and winrate doesn't often dictate a certain pick's strength, either - different circumstances of each game strongly factor into that.
Edit: oops
Not to mention the big wombo combo teamfight ulti of course.
Also pros can protect their carry when he gets jumped. It's in solo queue that nobody will help you if you get focused.
Also yes his W is good against tanks but I'd still pick Kog'Maw or Vayne if I want tank-shredding. Kog'Mad deals way more overall DPS than Varus while Vayne is way more mobile.