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Commented
Posted a Comment: Apr 26th, 2011
"The change i like most is... Ezreal change... Now beeing AP benefits even more!
Q+20%AP+100%AP = win :)"
Commented
Posted a Comment: Apr 26th, 2011
"
Well if you say 9"
Commented
Posted a Comment: Apr 26th, 2011
"Well what i wrote is ok, you just have to add some variables like how much ArP/Mpen does enemy have.
You cant say that 3 flats + 6 per lvl armor and 6 mr flat and 3 per lvl mr is a way to go.
it is about your playstyle (again)
So question stays, how do you plan to play and what do you mean by"
Commented
Posted a Comment: Apr 26th, 2011
"
Well not nessesary Booshido :)
Skill-vamp also works
Activate-vamp also works.
I'll quote myself here:
"
Commented
Posted a Comment: Apr 26th, 2011
"Skillshots > Mouseshots.
If they find skillshots any problems they shouldnt even touch champs like Karthus :P
Smartcasting for them could be helpful too :P"
Commented
Posted a Comment: Apr 26th, 2011
"Q - No scaling
W - Scaling with AD (4s CD)
E - No scaling
R - Scaling with AP (75s CD)
Ashe is a simple rightclicker... her damage is highly dependable on her AD/AS.
No... it will NOT work... Go play AD/AS Zilean, it is more viable than this one."
Commented
Posted a Comment: Apr 26th, 2011
"It is a mather of preference.
I tend to go for HP early game that is why i invested in flat armor/mr.
It is also a matter of gameplay. If you are a harrasing type of a guy or very offensive, early game flats are best imho.
If you are a farmer type go for per lvl ones."
Commented
Posted a Comment: Apr 26th, 2011
"You just got listed guys!
Updated :)"
Commented
Posted a Comment: Apr 26th, 2011
"you can always use "code" tag...
Some code you want to paste here and so on
"