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Commented
Posted a Comment: Aug 21st, 2011
"
I posted this exact riddle a few pages back..."
Commented
Posted a Comment: Aug 21st, 2011
"heat why are you so consistently GOOD AT THIS
blows my mind every time"
Commented
Posted a Comment: Aug 21st, 2011
"{empty}"
Commented
Posted a Comment: Aug 20th, 2011
"
Armor negates more damage than dodge early on."
Commented
Posted a Comment: Aug 20th, 2011
"I agree that 30% is a bit too much.
I also think that a cooldown is important, but I don't think that it should be very long. That way the passive is less beneficial but is active more often.
In addition, what I really like about this passive is that it basically forces Madeline to get some so"
Commented
Posted a Comment: Aug 17th, 2011
"It's not. You gain a set amount of IP per normal game, usually a small amount per loss and a slightly greater amount per win.
You gain an extra 150 IP for first win of the day.
You gain a little extra IP if your game was very long.
You don't gain as much IP from bot games or custom games as"
Commented
Posted a Comment: Aug 17th, 2011
"Stonewall's jungle Trundle and Xin Zhao videos."
Commented
Posted a Comment: Aug 17th, 2011
"It does count the times you view your own guide in editing. Mods cannot view unpublished guides."
Commented
Posted a Comment: Aug 17th, 2011
"I don't jungle Trundle or Xin but a friend of mine does and he says it's ridiculous how a minute rune change can save hundreds of health and several seconds off the jungle time.
Idk, but stonewall has it down to a science."
Commented
Posted a Comment: Aug 17th, 2011
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