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Record_UserAchievement Object
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[user_achievement_id] => 102
[user_id] => 7837
[achievement_id] => 12
[relation_type] => ForumThread
[relation_id] => 7056
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[is_hidden] => 0
[create_ts] => 2014-04-24 17:12:26
[threadLink] => /league-of-legends/forum/artists-corner/jeffy40hands-signature-shop-creating-signature-signatures-since-today-7056
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Commented
Posted a Comment: Jan 29th, 2012
"AD kennen new FoTM"
Commented
Posted a Comment: Jan 29th, 2012
"not worth the IP in my book....Unless you are SPECIFICALLY counter building someone, I really don't think 6% spellvamp is worth it..."
Commented
Posted a Comment: Jan 29th, 2012
"{quote}"
Commented
Posted a Comment: Jan 29th, 2012
"I have that on my comp, but I havent tried to use it since I first got it. The learning curve is a bit steep for me when I dont have time to even devote to practicing photoshop. (college OP)"
Commented
Posted a Comment: Jan 29th, 2012
"Skill cap and skill set are 2 seperate things.
Viktor requires more intracate MICROmanaging where his Laser and Ulti are concerned. He isn't "difficult" in the sense that his abilities require anymore understanding than those of Cass/Ahri/Ez.
Viktor's PROBLEM revolves around his las"
Commented
Posted a Comment: Jan 29th, 2012
"Putting "TL;DR" first defeats the whole purpose of offering the entire story. It's like skipping to the last 4 pages of a book to see how it ends, but then deciding to read the entire book anyway...The idea is you not only give logical order to things, but offer people the opprutunity to r"
Commented
Posted a Comment: Jan 29th, 2012
"I'll get to your request when I have time "
Commented
Posted a Comment: Jan 28th, 2012
"7. And 5 as malphite. Went bot because idk how to jungle malphite, I fed my carry no problem. Zoned the enemy laners....and we still lost bahhh"
Commented
Posted a Comment: Jan 28th, 2012
"I think "play smart" is a better way to phrase the laning phase.
QQ: I haven't played Vlad in forever MISSED HIM. "
Commented
Posted a Comment: Jan 28th, 2012
"LoL has an underlying starcraftesque set of microing and macroing.
It's about managing those things properly.
Macros:
-In short this refers to map control and lane control.
-A team winning the lane adds to the overall macro of the game (destroying the enemy nexus)
-A team with proper map"