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Commented
Posted a Comment: Mar 25th, 2011
"That's the standard set up.
Most will opt for 21-something, 9-in-another.
I have a guide going 14/6/10.
But, most guides work best by proc'ing for that point-21 for improved offense, defense, or utility.
If you feel you have a good idea, go for it!
"
Commented
Posted a Comment: Mar 25th, 2011
"@wRAthoFVuLK:
Magma chamber tease would just be plain mean. :["
Commented
Posted a Comment: Mar 25th, 2011
"If you're gonna spin and win you gotta get that OP CDR.
"
Commented
Posted a Comment: Mar 25th, 2011
"Should always make it clear it's for TT.
Makes it easier for everyone.
On another note: WE CAN USE COLUMNS IN THIS SITE?!
-MINDBLOWN- Please leave a message after the beep.
Beeeeeeeep (heart moitor)"
Commented
Posted a Comment: Mar 25th, 2011
"That Heimer isn't using my guide.
/start rage
/end rage
Looks like that Garen carried most of the game."
Commented
Posted a Comment: Mar 25th, 2011
"My preference would be for them to show the base stats, so anything better the the most boring scenario is stronger. :P"
Commented
Posted a Comment: Mar 25th, 2011
"Heimerdinger VS Heimerdinger.
Both set up turrets outside of each other's range... Stand there for the whole game staring at each other to make the first move. XD"
Commented
Posted a Comment: Mar 25th, 2011
"@Lugignaf:
Nope, only things that need to stick is the Passive must be a Passive, and Ultimate must be the only Ultimate.
Q,W,E can e flipped where ever you want."
Commented
Posted a Comment: Mar 25th, 2011
"Too slow. :P"
Commented
Posted a Comment: Mar 25th, 2011
"
But Death Lotus won't let you chase </3
[icon=despair "