

Commented
Posted a Comment: Jul 13th, 2011
"Yeah, shoot for a banshee's veil. Really, tankplank is too much of a sacrifice of damage. Atmogs doesn't help with parrrley, I don't think, because it doesn't increase your damage, it's just the stat is applied on your attacks, but not counted in your attack score.
Either that, or atma'"
Commented
Posted a Comment: Jul 13th, 2011
"philosopher's stone bugs me on these builds. And I say no more."
Commented
Posted a Comment: Jul 12th, 2011
"What's a deent jungle clearance time for amumu?
To level 6?"
Commented
Posted a Comment: Jul 12th, 2011
"And fuck me, I need improve my jungle with amumu. I've never tried it in a normal game, but idk if I could handle someone f--king with my route yet."
Commented
Posted a Comment: Jul 12th, 2011
"This character is freaking great. Ryze-like combos, with absolutely amazing damage. Easily the best sustained damage in the game."
Commented
Posted a Comment: Jul 12th, 2011
"This build is hard to read, and it's not really in depth.
Sorry man. I always hate to bring a downvote. I really don't feel like this deserves all that much praise. It's short, and doesn't cover some key areas of Poppy's gameplay or explain any of her mechanics or playstyle. I don't feel like d"
Commented
Posted a Comment: Jul 12th, 2011
"No dude. No defense, you just rely on auto attacks with this build. Which is entirely too damn close. -1"
Commented
Posted a Comment: Jul 12th, 2011
"Stupidest fucking idea ever... let's give one of the highest base damage abilities the best AP scaling in the game, make it a helluva slow, and make it a huge aoe that's game over if it goes off.
This thing is possibly the single biggest damage dealing ability in the game. "
Commented
Posted a Comment: Jul 12th, 2011
"Very well put together. Nice presentation, and it is very informative. This is top guide quality, very good work."