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Team Comp
Updated a Team Comp On: Mar 29th, 2023
Ox Force Spellslingers: "Even though Ox Force units generate a shield instead of becoming Invulnerable, they remain a very solid frontline. Usually you open with Gadgeteen and use Lux/Sona/Kaisa as your AP item dump and go deeper into Ox Force or Spellslingers from there. You want to be Level 7 around Stage 4-1 and roll..."
Team Comp
Updated a Team Comp On: Mar 29th, 2023
Ox Force Spellslingers: "Even though Ox Force units generate a shield instead of becoming Invulnerable, they remain a very solid frontline. Usually you open with Gadgeteen and use Lux/Sona/Kaisa as your AP item dump and go deeper into Ox Force or Spellslingers from there. You want to be Level 7 around Stage 4-1 and roll..."
Team Comp
Updated a Team Comp On: Mar 29th, 2023
Ox Force Spellslingers: "Even though Ox Force units generate a shield instead of becoming Invulnerable, they remain a very solid frontline. Usually you open with Gadgeteen and use Lux/Sona/Kaisa as your AP item dump and go deeper into Ox Force or Spellslingers from there. You want to be Level 7 around Stage 4-1 and roll..."
Team Comp
Updated a Team Comp On: Mar 29th, 2023
Ox Force Spellslingers: "Even though Ox Force units generate a shield instead of becoming Invulnerable, they remain a very solid frontline. Usually you open with Gadgeteen and use Lux/Sona/Kaisa as your AP item dump and go deeper into Ox Force or Spellslingers from there. You want to be Level 7 around Stage 4-1 and roll..."
Team Comp
Updated a Team Comp On: Mar 29th, 2023
Ox Force Spellslingers: "Even though Ox Force units generate a shield instead of becoming Invulnerable, they remain a very solid frontline. Usually you open with Gadgeteen and use Lux/Sona/Kaisa as your AP item dump and go deeper into Ox Force or Spellslingers from there. You want to be Level 7 around Stage 4-1 and roll..."
Team Comp
Updated a Team Comp On: Mar 29th, 2023
Mascot Reroll: "Works best if you have +1 Mascot from Augment/Emblem. Push for Level 6 in Stage 3-2 and roll a bit to stabilize. Recover your economy and push for Level 7 in early Stage 4. Slow roll for 3 Star units. With +1 to Mascot and Riftwalker you can reach 6 Mascot with Nunu giving you a massive power..."
Team Comp
Updated a Team Comp On: Mar 29th, 2023
Mascot Reroll: "Works best if you have +1 Mascot from Augment/Emblem. Push for Level 6 in Stage 3-2 and roll a bit to stabilize. Recover your economy and push for Level 7 in early Stage 4. Slow roll for 3 Star units. With +1 to Mascot and Riftwalker you can reach 6 Mascot with Nunu giving you a massive power..."
Team Comp
Updated a Team Comp On: Mar 29th, 2023
Mascot Reroll: "Works best if you have +1 Mascot from Augment/Emblem. Push for Level 6 in Stage 3-2 and roll a bit to stabilize. Recover your economy and push for Level 7 in early Stage 4. Slow roll for 3 Star units. With +1 to Mascot and Riftwalker you can reach 6 Mascot with Nunu giving you a massive power..."
Team Comp
Updated a Team Comp On: Mar 29th, 2023
Mascot Reroll: "Works best if you have +1 Mascot from Augment/Emblem. Push for Level 6 in Stage 3-2 and roll a bit to stabilize. Recover your economy and push for Level 7 in early Stage 4. Slow roll for 3 Star units. With +1 to Mascot and Riftwalker you can reach 6 Mascot with Nunu giving you a massive power..."
Team Comp
Updated a Team Comp On: Mar 29th, 2023
Mascot Reroll: "Works best if you have +1 Mascot from Augment/Emblem. Push for Level 6 in Stage 3-2 and roll a bit to stabilize. Recover your economy and push for Level 7 in early Stage 4. Slow roll for 3 Star units. With +1 to Mascot and Riftwalker you can reach 6 Mascot with Nunu giving you a massive power..."