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Commented
Posted a Comment: Feb 4th, 2013
"They had to be harder.
Lack of (online) multiplayer limited how long you could enjoy the game unless you had people around.
I personally enjoyed the challenge levels of older games. :P"
Commented
Posted a Comment: Feb 4th, 2013
"On a side note, I accidentally crashed the game. Whoops.
It turns out the game wasn't made to handle an entire room filling with cubes at once. <.<"
Commented
Posted a Comment: Feb 4th, 2013
"I've finished the main storyline, but I need to find all the signs.
Quite hard really and I'm actually stuck on some of the puzzles. <_<"
Commented
Posted a Comment: Feb 4th, 2013
"That's 1 of 4 Searz.
It only gets more complex as the game goes on."
Commented
Posted a Comment: Feb 4th, 2013
"The fact that it said something about it coming out in a couple months, that's all.
I'm dumb, that is all."
Commented
Posted a Comment: Feb 3rd, 2013
"Ooh, tyvm. Off to buy it.
:3"
Commented
Posted a Comment: Feb 3rd, 2013
"But... AP Ez is a burst caster. If you wanted sustained damage from Ez, you would've gone AD in the first place."
Commented
Posted a Comment: Feb 3rd, 2013
"Oh man, this looks wonderful. I will buy this in a heartbeat when it comes out."
Commented
Posted a Comment: Feb 3rd, 2013
"
You drop down to about 80-ish LP and then you have to get to 100 and try again."