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Commented
Posted a Comment: Apr 27th, 2012
"{quote}"
Commented
Posted a Comment: Apr 27th, 2012
"Added everything other than the heal debuff and Lucent singularity giving vision.
Heal's numbers are correct as it heals 120+25 per level. Ergo, you will be healing for 145 at level 1."
Commented
Posted a Comment: Apr 27th, 2012
"Malady is bad.
Let's look at how much it shreds. 24 MR after 3 stacks. That's not even base MR and only 4 more than Wit's end gives.
People you'd buy Malady on: Teemo, weird hybrids, very few others.
It's a bad item with a very small niche."
Commented
Posted a Comment: Apr 27th, 2012
"They'll drop in freshness every... 2 weeks(I think) until they're forced to archive.
Next is stale, not sure when though, and then 2 weeks after that, they're forced to archive."
Commented
Posted a Comment: Apr 27th, 2012
"
Agreed. If you're going in for a last hit on a ranged minion, chances are that a melee minion close to you is available for shield bom"
Commented
Posted a Comment: Apr 27th, 2012
"{quote}"
Commented
Posted a Comment: Apr 27th, 2012
"soul shield isn't hard to land. It's a target spell and you can just target yourself."
Commented
Posted a Comment: Apr 27th, 2012
"
Benefits of D. Ring stacking vs Catalyst
D. Ring stacking: Health, MP5, AP
Catalyst: Health, Mana, heal on level up, builds to AP/MR
Both are good but"
Commented
Posted a Comment: Apr 27th, 2012
"
What? How does a Slow/speed up make her easier to gank than Malzahar? He has a s"