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Commented
Posted a Comment: Mar 9th, 2014
"Plus, MPen transitions well into mid game, as people start building resistances"
Commented
Posted a Comment: Mar 8th, 2014
"Yes. Void staff is incredibly important. Players forget how hard a negatron cloak/spectre's cowl can shut down a AP mid during the mid game
The extra magic pen from these items will make your AP build be viable into the late game - in terms of damage"
Commented
Posted a Comment: Mar 8th, 2014
"hahahahahaaha how you find these gifs, i don't even know; +rep c:"
Commented
Posted a Comment: Mar 8th, 2014
"{quote}"
Commented
Commented
Posted a Comment: Mar 7th, 2014
"The one thing i always loved to do in the olde days of OP fear was flast terrify a carry, and then have a darius apprehend them into a tower.
Not so easy to do that anymore :[ :[ :["
Commented
Posted a Comment: Mar 7th, 2014
"wellll he does fit quite nicely in siege compositions, and he actually does quite a bit of damage. Picking him does often force your support and jungler to go tanky though. That's not necessarily a bad thing though ;)"
Commented
Posted a Comment: Mar 6th, 2014
"Strange... On the old frostfang, teemo's AAs would let him double proc that gold income"
Commented
Posted a Comment: Mar 6th, 2014
"+1; Thresh has quite a bit of innate tankiness. His range, and high base damage can make his early game presence even more terrifying with AD quints & reds"