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Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 285095
[user_id] => 137406
[achievement_id] => 100
[relation_type] => Build
[relation_id] => 447328
[display_order] => 0
[is_hidden] => 0
[create_ts] => 2016-12-29 21:20:31
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1
































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Commented
Posted a Comment: Mar 23rd, 2016
"no"
Commented
Posted a Comment: Mar 23rd, 2016
"
NO"
Commented
Posted a Comment: Mar 22nd, 2016
"You also misunderstood who Lugi was directing himself to in the first place. :^)"
Commented
Posted a Comment: Mar 22nd, 2016
"
."
Commented
Posted a Comment: Mar 21st, 2016
"stop oppressing him"
Commented
Posted a Comment: Mar 20th, 2016
"Unless it changed in some random patch over the years then it's not possible, it definitely didn't used to be. If you want to be sure try testing it on minions in a custom game."
Commented
Posted a Comment: Mar 20th, 2016
"I wish. :(
It hits twice, once on the way out, once on the return. Even if you make it change direction on the return, it's still in the return state, and therefore doesn't hit people it's already hit."
Commented
Posted a Comment: Mar 20th, 2016
"
Sorry for the la"
Commented
Posted a Comment: Mar 18th, 2016
"{quote}"
Commented
Posted a Comment: Mar 18th, 2016
"
"Someone you'll rarely see at all who will occasionally just send you a list of objectives".
10/10
"