Awards Showcase
Show more awards
Team Comp
Created a Team Comp On: Aug 3rd, 2025
[15.7] CREW - MULTIPLE VARIATIONS: "This composition is mostly best played in econ heavy portals. It's fairly straight forward, but a little bit trickier to navigate due to how the crew trait works.
Gameplan (Level 5 Reroll SPECIAL):
Save your economy up as much as possible without compromising copies of your crucial units, and do..."
Team Comp
Updated a Team Comp On: Aug 3rd, 2025
[15.6] PRODIGY YUUMI: "One of the strongest AP default meta lines
Gameplan (Level 8 Standard):
Do you best to make econ thresholds while building a strong board, but make sure to level to maintain tempo with the rest of the lobby. (Tempo = The average strength of a board in the lobby).
Try to follow standard interval..."
Team Comp
Created a Team Comp On: Aug 3rd, 2025
[15.6] PRODIGY YUUMI: "One of the strongest AP default meta lines
Gameplan (Level 8 Standard):
Do you best to make econ thresholds while building a strong board, but make sure to level to maintain tempo with the rest of the lobby. (Tempo = The average strength of a board in the lobby).
Try to follow standard interval..."
Team Comp
Updated a Team Comp On: Aug 3rd, 2025
[15.4B] VERTICAL SORCERERS: "Gameplan (Level 8 Standard):
Do you best to make econ thresholds while building a strong board, but make sure to level to maintain tempo with the rest of the lobby. (Tempo = The average strength of a board in the lobby).
Try to follow standard interval timings when possible. Standard intervals..."
Team Comp
Created a Team Comp On: Aug 3rd, 2025
[15.4B] VERTICAL SORCERERS: "Gameplan (Level 8 Standard):
Do you best to make econ thresholds while building a strong board, but make sure to level to maintain tempo with the rest of the lobby. (Tempo = The average strength of a board in the lobby).
Try to follow standard interval timings when possible. Standard intervals..."
Team Comp
Updated a Team Comp On: Aug 3rd, 2025
ALL OUT K'SANTE: "Catalysts:
(Catalysts are an in-game event that should signal you that it may be a good idea to play this comp. Typically, one catalyst is enough but the more the better).
- Strong melee carry start (Gangplank, Naafiri, Yasuo, etc.)
- Edge of Night slam
Pyrrhic Openers:
(Pyrrhic Openers (or..."
Team Comp
Updated a Team Comp On: Aug 3rd, 2025
ALL OUT K'SANTE: "Catalysts:
(Catalysts are an in-game event that should signal you that it may be a good idea to play this comp. Typically, one catalyst is enough but the more the better).
- Strong melee carry start (Gangplank, Naafiri, Yasuo, etc.)
- Edge of Night slam
Pyrrhic Openers:
(Pyrrhic Openers (or..."
Team Comp
Created a Team Comp On: Aug 3rd, 2025
ALL OUT K'SANTE: "Catalysts:
(Catalysts are an in-game event that should signal you that it may be a good idea to play this comp. Typically, one catalyst is enough but the more the better).
- Strong melee carry start (Gangplank, Naafiri, Yasuo, etc.)
- Edge of Night slam
Pyrrhic Openers:
(Pyrrhic Openers (or..."


