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Choose Champion Build:
Spells:
Ghost
Garrison
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Introduction



Now here's the deal.



Regardless,


>(This guide is not done yet)<


AD Jax: Powerful attacks(Duh), and epic attack speed and power with




AP Jax: I just find this one silly. Here's the basics in one sentence: Nuke






Hybrid Jax: Nothing is as powerful as it would be if you just went strait into one thing, BUT if you count that nothing is left out, not only are you doing more damage, but you get more sustain from high attack speed and

The most important part is it's hard to be countered. To stop you, the enemy will need both MR and Armor. If they have both, they wont't have much damage. The only people that focus on items builds like this are tanks, and since you won't be attacking tanks (I hope.), you'll be doing tons of damage either way.
So why

Well think about it. Power the **** out of an empowered

Amazing Damage Dealer
Very Tanky
E Skill makes you almost unkillable in 1v1s
Murders Squishies
Cool Voice
Cons
Picked on by more than one person until Late Game
No ranged abilities
Can be abused by ranged with CC*coughcough

IGNITE!!
Kinda Fat
Runes




Extra survivablity is never bad when laning, because it helps you stay in the lane for more farm.
Jungle Runes
Runes







Jungle runes can be varied, except it is best to keep armor runes. ArmorPen and AD reds work very well too. Same goes for quints.

Here's a rundown of all his skills in my own words.

















Also viable:







Kinda Eh...:



No.:





I do not believe












For anyone that doesnt like using



It can make an event that would have ended in you dying into something...well...like this:
I'm black myself, and I can honestly say this doesn't offend me.



"Why wont this ******* die!Jax OP."






























If you dont even need tankiness in a game-because you're doing so well, you can always go for more damage, because who doesnt like going for packing a bigger punch?

































These 3 items will be your best friends when AP carries are getting you down. If you think you just need plain defense, go for















Jax is an avid harasser, because



Keep in mind





When



This leads to zoning. Zoning is controlling space, basically.







It goes like this:
- Auto Attack
- Use Empower to reset your attack timer and get a free attack in
- Activate
Counter Strike, and then
Leap Strike on the opponent
- An attack with
Grandmaster-At-Arms proc will come up
After you've completed this combo, the target will be stunned and primed for any auto attacks and abilities coming off cooldowns you'll have ready.
- Wolves
- Blue Buff(Get a leash)
- Wraiths
- Back to Wolves
- Red Buff (Pull it into the bush, so you can see if you're being watched)
- Golems
- Gank or go Back
This route maximizes experience points recieved when jungling, while keeping mana levels high and ready for ganking.




Whenever a fight starts, wait for the first initiation. It doesn't matter which team's tank initiates first. Either way, when that teamfight starts, jump right on the carry. Whether this carry is AP or AD, what matters is you're beating the most valuable part of their team to a pulp, and in most cases if that team doesn't have enough CC or

This is what you want. The whole team will turn on you while you're healing off of whoever you're attacking. It's like the whole team focusing a



If you built glass cannon, like people used to do, you probably won't have an free pass to the carry.








I usually stay up top unless bottom needs help. After top is secure, I only go where needed. If im not needed anywhere, and my team is handling themselves well, I'll try to capture or at least weaken a point the enemy team owns. I just have one rule, Dont do anything stupid. Especially because your absence could cost your team a Capture Point they WOULD'VE held if you didn't go and get yourself killed doing something stupid. Just make sure you're always helping your team in some way.
I remember my first time I played Dominion, I kept wandering because I was indecisive about what to do and not only lost a ton of experience I could have had, but it cost us a few capture points.
Here's a clip of

Just getting around to my



-Always use

-Please only




-Should be obvious, but I used to forget this. Always remember that the use of

Will add more when I feel like it or get more suggestions.
9/27/11 Made Guide more colorful,coded names and items,and added pics
9/28/11 Swapped Frozen Mallet for Entropy,goes better with his Slayer Role
9/29/11 A little revamp on the Masteries,Runes,and Item sections
9/29/11 Added Summoner Spells section
9/30/11 After the realization that attack speed comes too late,I moved items around,just a bit
10/14/11 Editing,added video and new section: Jax's Skills
10/15/11 Now have to comment to vote,got my first dislike :(
10/25/11 As a result of the

12/25/11

1/12/11 It's time to revert this guide to all

1/17/11 Finally revealed my full guide.
Side Effects of using

Heres a picture of John C. Calhoun

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