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Fiora Build Guide by remorie

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author remorie

Fiora: The French Menace

remorie Last updated on May 24, 2012
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Welcome to my guide. Here we'll take a look at how to completely destroy enemies with her. This guide is only solo top (though i might add a jungling section eventually) so if you are looking for jungle fiora please just go onto another guide.

Now lets look at why to play fiora? what does she have that makes her better than other champs? Well for on shes is very fun to play.
She has extreme damage potential
Is an excellent solo top especially someone with obvious next attack empowerments like or
If she gets a good early game and starts snowballing you can't stop her and she will stomp everyone in her way.


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Pros / Cons

PROS

[*] Amazing DPS
[*] Very strong gap closer
[*] Ulti dmg is OVER 9000!
[*] Ulti makes her untargetable
[*] Mad lifesteal
*****


***** CONS

[*] No built in escapes
[*] squishy if focused
[*] cooldown dependent


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Ability Explanation and skill order

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Here I take 1 point in Riposte at level 1 just for the extra attack dmg and counter-harass then I immediately max my Burst of Speed for damage making sure to get 1 point in Lunge at level 4 for the gap closer.
Next I max the w for the attack damage and get the last point on my Lunge and of course get a point in Blade Waltz whenever I can.


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Masteries

Masteries
1/5
3/5
4/1
4/1
1/1
1/5
3/1
3/1
1/
1/5
3/1
4/1
1/1

I take all of the major physical damage increasing masteries in offence as well as Lethality and Vampirism and take Durability and Veteran's Scars in defense for extra hp along with Hardiness and 1 point in Resistance for the extra defenses


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Runes

Runes

Greater Mark of Lethality
9

Greater Seal of Armor
9

Greater Glyph of Armor
9

Greater Quintessence of Health
9



Greater Mark of Desolation I chose these runes for her very weak early game laning since she has no harass and if the person is good they can destroy you Greater Mark of Desolation so that you get some early armor pen because I dont build any arpen items here until late game because I really feel that no one gets much armor early in the game so really you wont need it unti later

Greater Seal of Resilience because this will help you survive some early game harass and even block some minion dmg which is really understimated because they really do a lot of pain at low levels

For glyphs get Greater Glyph of Resilience for some more armor and i know we already have a lot but the whole point is you want top lane and usually that's where armor will be a lot more useful then m res

Finally for quints get Greater Quintessence of Fortitude for some extra hp which combined with the Hp masteries gives you over 100 extra hp just at level 1
Other possibilities
MARKS:

These will give you a lot of extra attack speed if you want it and you like that but personally i just think she already has enough with her Burst of Speed

If you think you are lacking damage get these for extra early game power (as they don't really do much late game)but I feel once you get past level 5-ish you shouldn't have a problem with damage

SEALS:

If you feel you are lacking health or you just like seeing more bars above your head get these instead but really i think that seals give a really good armor ratio which will actually make you more tanky then flat health because if you think about it 1.4 armor x9= 12.6 armor which will reduce a few percent f incoming physical damage while 5.35 HP x9=48.15 hp which is less 1 auto attack from a level 1 champion

Again if you like attack speed get these

GLYPHS:

This is really the only other viable option which is really good for a more well rounded build with equal defenses but I'm just an armor fan so make your choice

again this is just basic mr blues that will help you survive the magic dmg that the enemies are putting out

QUINTS:

Attack speed I've already been over this

Now this is a really good alternate because it will provide you with some great sustain and 3 of them = 6% Lifesteal which actually a good amount even after the laning phase where you 600 damage attacks will heal for an extra 36 damage so you know its something at least considering your doing about 2 attacks every second.


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Summoner Spells

For spells I get and or

Flash: Honestly the best summoner in the game on any champ since it can be used both offensively and defensively and like I said fiora has no escapes so this is a very good spell

Ignite: Another amazing summoner spell that does true dmg and reduces healing. Use this to finish off fleeing enemies before they get into tower ranged so you dont have to risk tower diving them (though past level 6 you can do it np)

Exhaust: good for dueling 1 on 1 , chasing, and nerfing the pesky carry's aoe ulti take this over ignite if you prefer it but that's all up to you as both spell are optimal

Good Alternatives

Heal: Now a very good spell which will let you pubstomp on enemy champs and heal bait like a baws

Cleanse: if the other team has a lot of cc

Ghost: for chasing/ escaping

Teleport: if you are going top lane and want to be able to assist your team anywhere on the map

Smite: If your going to jungle you can get this

DO NOT GET

Clarity: your an ad carry you dont need to use that much mana and if you dont spam your skills like a maniac you'll never run out of mana

Rally: Just no

Surge: you dont need ap and already have enough AS

Revive: The point of the game is to try and not die

Clairvoyance: let the support get this

Promote: you don't want to push your lane so that you can receive ganks from your jungle


Guide Top

Abilities

Alright lets take a look at fiora's KIT

Passive:

- Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
This is not a bad passive not the best but not bad either since it give you a good amount of lane sustain so that you don't have to constantly go back

Her Q:

Fiora dashes forward to strike her target, dealing 40/65/90/115/140 (+ ) physical damage.Fiora can perform the dash a second time within 4 seconds at no mana cost.
Cost 60 Mana
Range 600
This is you gap closer which is very amazing because it can be used 2 times and its a targeted ability so if in range you enemy has no chance to juke it

Her W:

Passive: Fiora's Attack Damage is increased by 15/20/25/30/35.
Active: Fiora parries the next basic attack within 1.5 seconds and reflects 60/110/160/210/260 (+1) magic damage back to the attacker. Works against champions, monsters, and large minions.
Cost 45 Mana
Range 20
This will help increase your damage and will be your main counter harass in lane until you gain some levels and items (also very helpful for last hitting minions) not that this skill works with not only basic attacks but also abilities that augment your next basic attack like Siphoning Strikeand Noxian Diplomacy and even some other abilities like ezreal's Mystic Shot

Her E:

Fiora gains 60/75/90/105/120% additional Attack Speed for 3 seconds. Each basic attack or Lunge she lands during this time increases her Movement Speed by 7/9/11/13/15% for 3 seconds, stacking up to 3 times.
Killing a champion refreshes the cooldown on Burst of Speed. (Assists reduce the cooldown by half of the base amount.)
Cost 55 Mana
Range 500
This is your main damage source and is what makes you a killing machine even though the duration is short it makes you do incredible damage for a few seconds because at level 9 (when its rank 5) it will boost you attack speed by 120% this is more than double you current as well it makes you attacks and Lunge give you up to a combined total of 45% movement speed for chasing Note: do not pop this skill if you are under any enemy cc or if you know you are going to get cced immediately because its duration is very short

Her Ultimate(R):

Fiora dashes around the battlefield striking random champions 5 times for 160/330/500 (+ ) physical damage. Successive strikes against the same target deal 25% damage.
The first and last attack will be against the same target. Each strike applies on-hit effects.
Cost 100 Mana
Range 400
YOU ULTIMATE ABILITY is so very powerful it gives you mad aoe damage against the other team, make you untargetable while doing it so your enemies can only watch as their health bars melt and it procs on hit effects such as Wit's End and The Black Cleaver and you passive Duelist as well as healing you based on your lifesteal.


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Laning

Now for lanes you really want to be the solo top because fiora needs both levels and items to be of good use for the team and she is also a very good solo top once you get past her weak early game. Until you get some levels just farm if your enemy is someone strong early game just stay at your turret and farm the minions which should be easy because of the passive dmg of your Riposte if you dont know how to farm at the turret if a minion is at full hp melee minions take 2 hits from turret then you attack them and ranged minions take 1 before you attack.
If you need more help or are new to the game watch this now once you get to about level 6 or 7 you can start doing some really good harass basically just activate you and then into the enemy if they fight you and save you Lunge, if they start Running lunge again to close the gap.


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Warding


Orange: Always keep warded.
Red: Ward if you are pushing the lane.
Yellow: Ward if lane is being pushed.
Blue: Ward if the lane is in the middle.
(this is all assuming that you are the blue side if you are purple just flip the picture)

This is where your lane should be warded so that you can always see if you enemy is in lane or not and so you can prevent ganks and people make sure you ward 75g every 3 mins isn't much but it is going to save your life countless times.


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Items

This part there is a lot of room for customization because any ad item that u get on fiora is helpful but I chose these for 3 main purpouses

  • Lifesteal (so you can stay in the fight) Attack Speed ( to help with your already extreme power with Burst Of Speed)
  • Attack damage( so you can crush faces) and finally some
  • Ar pen for when your opponents finally realize that you are 2 strong and they need to protect themselves even armor won't save them.

So to start get Cloth Armor and 5 Health Potion this will give you early game sustain as well as build into your wriggles

on first back here go for Boots of Speed and a Vampiric Scepter if you already have enough you can even buy your Wriggle's Lantern

on second back Buy the Wriggle's Lantern if you haven't already done so and get or if they have a heavy cc team or you just feel like your getting stun locked too much are also a very good buy as well.

Now here you can decide which item you want to get first either Wit's End or The Black Cleaver you do need them both as they are bot on hit items that synergize with you very well
just pick which one you want first based on if you are dominating your lane and its against ad get The Black Cleaver if your maybe not doing that good in your lane and your against ap get Wit's End



If you didnt get wriggles on first buy as soon as you can get it because it provides 3 very important things
1 Lots of lifsteal for sustain
2 a free ward so that you know when the enemy jungler is coming without having to waste money on wards and
3 very easy minion farming

When you can get the item you didnt previously take either The Black Cleaver or wits end and here comes some choices

For your main dmg item get either , an or
i prefere bloodthirster because it give you more attack dmg and lifsteal, costs a little less and i dont like relying on crits for my dmg but if you prefer this get the infinity edge you can get it instead the bloodrazor is also a good choice as you mad attack speed and your ultimate's many attacks will prock that passive very often like i said earlier fiora benefits from all ad items so decide which item you should get do they have a tanky team? get Madred's Bloodrzor are they all squishies or idiots and don't build defenses look into a The Bloodthirster

Now by this point in the game you opponents should be realizing you extreme power and starting to build armor but that's np because we have a which will give you some attack dmg and most importantly make 40% of their armor useless but if your enemies are stupid (like in solo que) and they aren't building armor switch this item for a Guardian Angel
Now if that its really late game and you enemies are continuing to be stupid you can consider switching out 1 of your items for a Tiamat which will really help with your ultimate's damage out put

SHOCK

: what a Tiamat no way thats the worst item in the game nobody gets it its so stupid.
stupid is it? first lets take a look at its stats
for 2k gold you get
50 attack dmg
15 health regen
5 mana regen
and most importantly your attacks do 50% splash dmg around the target that means that 1/2 of the damage you are inflicting to your target is also dealt to nearby enemies still don't believe this item is good watch this

Now if the game is EXTREMELY LONG and you have completed your build ,which won't be too often, then consider selling the wriggles for a for the extra survivability.


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Situational Items

Really heavy enemy ad team:
these items will really help your struggles if the other team has a lot of ad the frozen heart might be a bit over kill but all in all get one of these should you find yourself in trouble with ad champsHeavy Ap enemy team: these items are very good against magic damage opponents as they do give you a good amount of resists i recommend the Quicksilver Sash but if your not a fan of actives take the banshees instead because it does sort of the same thing but just a little less potent as it can be popped(break the shield that it gives you) quite easily just from harassHeavy burst enemy team: really this also applies to heavy magic team but its only if they have burst casters like Veigar Annie LeBlanc who do instant damage but if they have people with continuous damage like Karthus Ryze or Vladimir you should probably look more into the magic resist items in the above paragraphExtra damage

This is really the only damage item you should substitute, honestly you shouldn't even need it as you will be doing amazing damage already but if you feel you are not getting focused and you need more damage because for some reason you can't kill the enemy, get this item and see all your enemies melt. (note if you substitute this for a defensive items you will be pretty squishy)


Guide Top

Gameplay

Early Game Levels 1-8


Your early game should be completely focused on farming minions because this will be the only way you can get very strong. Fiora is like all ad carries very item dependent and needs farm for her to be of optimal use. You can harass your lane if you want to but really unless you know for sure you can push the opponent out of lane or at least force them low enough to prevent them from csing don't harass as you will hurt yourself more that you will hurt them. If forced to, cs at the turret but try not to get your lane pushed up because since you are so weak early on and have no escapes ganking you will be easy if you are the pushed up.

SO what to do Early Game
Farm
Keep lane evenly pushed (maybe even a little towards your side
Don't harass unless you know you can do damage


Mid Game Levels 9-13


When you hit level 9 you now have Rank 5 Burst of Speed this means that right now your damage output has a significant burst for a little while and you can take this to your advantage. If you are still in lane and you level up to 9 if at equal hp to you opponent or if you have a little more than him look if their jungler is anywhere around there if not and you know this for certain immediately go on the offensive your enemy will not expect it and if you don't get a kill you will at least get them low enough to make them blue pill home. So now that you've dealt with your lane you should either
[*]push the lane and go buy
[*]take the tower
[*]look for ganking opportunities
[*]continue farming

If you do come out of lane try not to waste too much time running around in between lanes as this will affect your experience and farm. Another thing to note is that if you are winning you lane very strongly its not always in your best interest to push in the opponents tower because this will allow them to farm safely, make you overextend for farm and ultimately make you lose the advantage you've gained in that lane.
So what to do Mid Game
[*]Go aggressive on your lane if possible
[*]Do something productive to help either you or you team
[*]If losing lane try to take the tower


Late game levels 14-18


Finally we have made it to late game and its time for you to start crushing faces. Now if everything went smoothly by now you should have pretty god farm and be able to purchase your main damage items. Just the sight of you coming now scares all squshies into panic mode and make them run for their lives. Basically all you do here is just either
1. push towers with your team
2. start team fights (make sure that your team engages in a position you like)
3. If you have an advantage in players ie: 2 of their team is dead and all 5 of you are still up dont just sit around farming take objectives like Baron, Dragon, their buffs and then push the towers down because even if you are up on kills the team with the more towers and inhibs destroyed wins the game.

SO what to do late game
[*]push towers
[*]take objectives
[*]ROFL stomp temfights
[*]WIN GAME


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Team Fighting

Now your priorities are taking out the squishies in the back which is very easy for you basically wait for your team to engage ,because you never want to be in the front lines, and once the fight starts your first priorities are the ap and ad carries usually you want to take out the ad first but see how your game is going and which one of them is more powerful. Once you've identified your target activate Burst of Speed and then Lunge to the target (it is important to always activate yor Burst of Speed bfore you lunge to the target that way you can get the extra movement speed bonus) and when they start attacking you Riposte dont ulti immediately( unless they have a really big stun ie : Sion or Annie or Ashe) as your does restore hp on your lifsteal and make you untargetable for the duration so just go for the carry ,when start to get focused ulti, the carry will die, and then you decide if you are still getting focused ad you team hasn't mopped the rest up yet Flash out of the fight and wait for another chance to go on the other carry in if not just chase the remaining fleeing enemies


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Summary

So utimately after some practise your "Recent Matches" tab should look something like this


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Credits

This was my first guide i hope it will help you do some crazy things with fiora and completely mop up the enemies please leave a comment telling me how i can make it better and rate

Thanks to JhoiJhoi for deviders and generally explaining how to make a guide(because i knew nothing) Her epic guide on how to make a guide can be found here!

Lastly this doesn't really have anything to do with the guide but if you haven't already get LOL Replay so that you can record your epic moments download it by clicking this