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Spells:
Ignite
Flash
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Introduction

Hey everyone! :)
With pride, I present to you my guide to one of my favorite champions,

The reason I decided to write this guide, is because I feel like helping people with having a good time. If you are playing your champion right, you are going to have a blast with


Last note. If you are scared off by the seemingly large guide, I will tell you it is not. I added quite a lot of screenshots (which I made myself) and they take up quite some space. So don't be scared - it's not a lot of boring reading, I tried to make it look appealing to the eye.
Let's start, I hope you will enjoy reading and that it will help you improve your build and maybe even your playing :)
P.S. If you encounter a term you don't know, it is probably in this topic right here.

NOTE: Click HERE for the template of this section.
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Pros
![]() + Great damage. + Lovely ult. + Great range. + Lots of CC. + Easily the best laugh in the game. |
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Cons
![]() - Very squishy. - Often mistaken for a support. - Long cooldowns on her Q, W and E. - No sustain. - Mana trouble. |

I have considered taking AP or AP/lvl on every rune, but I personally don't feel like the Marks and Seals are worth it. Therefore I chose Magic Penetration Marks and mana regen/level Seals, since they are pretty good and

Runes




In your runepage, it should look like this:

R U N E S |
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- Flat Magic Resist Glyphs, in case you prefer the survivability over damage - Swiftness Quints, if you feel like you need some more movement speed |
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R U N E S |
Also, please do not waste your IP/RP and buy tier 1 or tier 2 runes. Just be patient, wait until you get Summoner Level 20 and buy tier 3 runes. You can not sell your old runes, you can put them in some sort of blender and hope you will get something nice, but it is not worth it.

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- The biggest discussion: 9-0-21 vs 21-0-9. I used to run 9-0-21 for a damn long time, but I decided to switch. I tested it for a while, and I liked it better. 9-0-21 is more based on early game, whereas 21-0-9 is better in late game. Just a matter of personal preference ^^

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I can no longer live without it. It is really useful on ![]() |
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"But my range is so big, I don't want to get close enough to use it!" Not true at all, ![]() ![]() ![]() ![]() |
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Always nice for ninja ganks. It might come in handy if you can ![]() |
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It might be useful at some occasions, but it isn't my cup of tea. blablablablablablablablablablablabla |
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If you don't have ![]() |
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Who knows, it all depends on how much CC the enemy has, and if they are using it on you. Not much chance, but it could save you. |
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Not a really great spell, the only reason you might want to take this is if your team has enough ![]() |
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Has most uses in early game, but let me see... ![]() ![]() |
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You are not a jungler. blablablablablablablablablablablablablablablablablablablablablablablablablablabla |
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More likely to be used by ![]() ![]() |
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You have enough farming and pushing capability on your own. blablablablablablablablablablabla |
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You mad? You should not die! blablablablablablablablablablablablablablablablablablablablablabla |
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Her passive is

Fancy, but take care. Do not try to proc it at all costs, sometimes it is better to not proc it.
This is what makes




You can throw your snare at a minion, if you want to hit the champion behind it. Don't forget, it only has half the effect.
Keep in mind a snare is different than a stun, your target can still autoattack and use spells.
This is your prime escape tool. When chased, just throw it behind you and laugh at your chaser(s). Even more hilarious when they think they can tower dive you :D

The W ability is called

Spam this in teamfights, it shields for quite a lot if you manage to hit 3-4 teammates.
The best thing is, if you ever want an assist without dealing damage, just hit a teammate that did damage with your shield and an assist appears!
Boomerangs return to the one who threw it, so try to keep hitting allies even when it goes on the way back.
If you are running, throw the shield in the direction you are running so it comes back to you faster.

Third up is

This is your farm tool. At level 7, you can throw this along with 1 autoattack to kill caster minions.
You should also use this scout brush in case your team lacks wards. Nothing is worse then walking into brush and getting raped by 5 enemies.

Last, but certainly not least, is Finales Funkeln. Most people refer to it as laz0r, but actually it is a beam. I guess they just call it another name because they can't say "Funkeln"! At level 3, with 40 % CDR, it will have a sexy 24 second cooldown, so then you can even start using it to harass opponents! It also grants vision of the area cast, no idea why it is useful but well, figured I should mention it :P
Spam this when you can in teamfights. The cooldown is so low, if you use it quickly it will be back up to snipe those who (almost) escaped with low hp.
Best kill secure ult there is, if you notice your jungler is ganking top/bot just walk halfway to their lane and hit it to make your team happy. Don't be lame and steal kills though.
This procs your passive,

Great tool to steal Dragon or Baron, whenever the situation calls for it.

Level up Finales Funkeln whenever you can.


However you could also take your shield earlier if you are scared of



Tips about your skills:













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This is THE item you will want to get when you are laning in mid. If the enemy started with anything else, you move faster than them, meaning you can harass easier. If the enemy bought Boots as well, you negate their advantage. Win/win, I'd say. Don't forget to take 3 ![]() |
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But what about


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The best choice for boots. Along with your MPen Marks you will come close to dealing true damage to everyone who has not bought MR. You will get some CDR from ![]() ![]() ![]() ![]() ![]() ![]() |
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Awesome upgrade to ![]() |
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Now really. Dare question this! AP, AP and more AP! I can't think of any caster that can do without this, so we buy this no matter what. |
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Movement speed, great passive, some AP and a little MRes. This item guarantees a kill on almost everyone, exception being the tank and perhaps the offtank. |
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Now, before elaborating my choices, I want to stress this. The key here is to adapt. Usually I will buy those items in this order, but always use your brain, you have it for a reason. If the enemy AP carry is fed, buy an


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Without a doubt, you should get this item. The AP and most importantly the 40 % Magic Pen is just way too valuable. BUT if the enemy is not buying any MR, don't get this. It's 40 %, not 40! |
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Once you have a ![]() ![]() ![]() |
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Great item as last (or if you don't need ![]() ![]() |
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Afterwards, do not forget to buy Elixirs and an Oracle! It does not happen often you will get that far, but if you do, use them. It is also viable to buy some Blue Elixirs during the game.
Other items worth mentioning

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If for some strange reason you want to pass on ![]() ![]() |
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Only if the enemy team is full of champions that rely on autoattacks (![]() ![]() ![]() |
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Most certainly buy Kage's Lucky Pick if you will get a



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The reason I'm not buying this is because you will never ever stack it's passive completely, whether you buy a ![]() ![]() ![]() |
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Not such a bad item at all, but since the recent nerfs it's not as viable as it used to be. Really fits ![]() |
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Since the recent changes this is more an item for offensive supports than for an AP Carry. Therefore I do not recommend getting this, simply because ![]() |
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Awesome item, but not on ![]() |
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Very useful against assassins like ![]() ![]() ![]() |
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Probably the worst of all MR items, at least for the price. Measly stats overall, if you need to get MR get an ![]() ![]() |
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Not a good item really, when you compare it to the fully finished build. I don't see an item that I wish to trade in for this, I'd rather buy ![]() |
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I have never seen anyone buy this, but it could be useful when the enemy team has a lot of CC. blablablablablablabla |
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It's a good item if the enemy has a ![]() ![]() |
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Some love it, many hate it. At least I hope so - this item is one of the worst that you can build on ![]() |
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I see some people building this on ![]() ![]() |
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Awesome active, loads of AP and some Armor included as well. Gives you protection versus ![]() ![]() |
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Only if you are really confident and well-known with the game and ![]() |
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So, when your team has gotten wise and put you mid, there are some general tips that I can give.
- ALWAYS say it when your opponent is missing. Yes, your teammates will whine if you don't do it. You can say that they should pay attention to the map, but they are probably ignorant so better to just say/ping it.
- Throw your
Lucent Singularity slightly behind your target. But be careful; take into account that the enemy can also use abilities. But usually, they will back off when something flies their way.
- Elaborating on that, they will be really confused if you throw a
Prismatic Barrier their way. They will go like: "oh ****, I must dodge everything she throws at me!", so you can anticipate on that.
- Gank often! If you walk halfway between the lanes your Finales Funkeln can hit the champions in the sidelane. It's really easy to gank with
Lux, so do it whenever you can. Punish the enemy if they overextend!
- Don't overextend yourself. A good gank from the enemy's jungler will kill you, despite all of your escape abilities.
- If your lane opponent is ganking another lane, you can do 3 things: Gank the other lane, go to the same lane or push the turret in mid. The worst thing you can do is keep on last hitting!
If you manage to do this a lot without dying,


SPACE | She has the same problems as you; decent in lane, but exceptional ganks. Try to constantly push the lane harder than her to avoid her from roaming. Keep wards up on the sides to prevent jungle ganks tho. The winner is the one who hits the most skillshots! |
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You can play very aggressively in early game. Once she has her ult, keep hugging your tower or you are dead meat. Keep your distance, harass with ![]() |
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Pretty easy. Just avoid being hit by her ![]() |
SPACE | Yikes! Be very careful when she has her stun up, because she can easily kill you. Play very defensively, harass from a safe distance. If she doesn't have her stun and is about half hp, move in for the kill if you are level 6. |
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Gotta hate him. A good Brand player can hit his ![]() ![]() ![]() |
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Her burst more or less equals yours, so it's a 50/50. Play aggressive when you can, but usually defense is the best option against her (since her cooldowns are way lower, don't stick around for too long). Harass from distance and dodge all her skillshots, then you will probably be okay. If you hit your snare, instead of standing still you should keep moving. She will surely try to throw her ![]() ![]() |
SPACE | His passive converts 50 % of his MR into AP, so that probably means you can't do much against him. Just try to keep farming, dodge his skillshots and sort of leave him alone. Gank a lot! |
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Very easy lane. Just dodge his ![]() ![]() |
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Bloody hell. His ![]() |
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Very easy lane. You can't help it if you are hit by ![]() ![]() |
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Not too hard either, when he moves towards you with ![]() ![]() |
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Oh boy. This is probably the worst enemy you can have in midlane. She silences, bursts, and blinks... can't get any worse than that. Try to use ![]() ![]() ![]() |
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Easy. If you are reading this guide, you have a really good chance to win. Sometimes I see one with ![]() |
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He pushes minion waves even faster than you do. Try to hit a ![]() ![]() |
SPACE | Mhm. Try to harass him when there are no minions around, otherwise he will use the creep wave to stack his shield making your damage output so much lower. He pushes all day so your ganking days are over... |
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Really easy! Just dodge her ![]() ![]() |
SPACE | Pesky... she has a heal, and those bloody annoying spears... If you manage to dodge spears, you should have the advantage. Her heal might be a problem, but her mana is limited as well. You should win this. |
SPACE | Seriously annoying. You could profit from his sort of weak early game, but do not 1v1 him. His burst is insane, his cooldowns are way lower and he has more sustain. Harass him from a safe distance and then move in for the kill. Gank often, he does not push that hard. |
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Hmm. A good Swain will rush a ![]() ![]() ![]() ![]() ![]() ![]() |
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Dodge her ![]() |
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Can't get much easier, just wait until he does not have a Gold Card from ![]() ![]() |
SPACE | Well darn. His Q forces him to farm minions, and you will have a hard time keeping him from it. If you are too aggressive you will get hit by his Q (which deals decent damage) and his jungler might come to gank you. If you are too defensive, he gets free farm and with that free AP. The best thing you can do is push the wave really hard, and hope that he loses farm to the turret. It also frees the way for you to roam! |
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He should not be all that hard, but if you do not pay attention to his ![]() |
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Seriously annoying. Every time you harass him, he will just use ![]() |
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The one and only that outranges you. Whenever he uses his W, just stand back and dodge his ![]() ![]() ![]() ![]() |
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Only one thing to do: Dodge ![]() |
SPACE | She is pretty comparable. She has an AoE and a snare, but those deal less damage. She relies on her plants, so try not to get snared in the area of her plants. Her ult is dangerous - it deals big damage, and knocks you up if you stay in it for long enough. I'd say this is about a 50/50, it's all about who hits most skillshots. |

First a general tip. Positioning is the key to winning. If you stand near the melee champions, you WILL die. Really quickly. Always stay in the back of the fight, throwing around your abilities. Stay behind your tank/offtank, near your AD carry so you can protect him/her a bit as well. Whenever possible, stand in such a way that you can hit a lot of allies with


If you can try to burst one of their carries. Against good teams that is not possible, so try to CC the enemy melee champs that come near you and your AD carry instead then. Do not waste your ult on tanks, unless their carries are already dead.

Anyone who has the means to kill you.






Always in the back. Your main goal is to help your teammates both surviving and getting kills, and you are not going to do that by standing in front (because you will die in about 2 seconds, then).

In low ELO, I usually kick ***. I'm not such a ranked player myself, but sometimes I do and usually I can get a good score with

I don't really know about high ELO, people usually prefer a healing support bot and a "real" AP carry mid. Her



But I think they are wrong,

So, when is a good time to pick her?

All the people who have commented and/or voted on my guide. No matter if it was an up- or downvote, I appreciate everything you guys did.
Some very special thanks go to:
- The_Nameless_Bard, for making the awesome banners in this guide. Go visit her sig shop right here!
- GrandmasterD for pointing out to me why Ignite is a great choice as summoner spell.
- Kusoku for helping me out greatly with the use of columns, thanks a lot dude!
- Taneren for helping me out with the layout for the list of champions, I really appreciate it!
- Mastery456, someone who I often play with on EUW. He is not the best player of them all, but he certainly is a nice guy. Especially because he was willing to help me with some of the screenshots :)
- LaCorpse, for making the really cool small banners in this guide! You should visit her sig shop right here.
- jhoijhoi for writing her Guide to making a Guide. It has helped me in so many ways, I can't link it enough. If you are going to make a guide yourself, READ IT!

Runes: MPen Marks, mana/5/lvl Seals, AP/lvl Glyphs, AP Quintessences.
Masteries: 21-0-9.
Summoner Spells:



Items:









Skill Sequence:

Well that's it, have fun playing with


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