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- Wise Owl
Sorry for the late reply, some synergies for Zilean would be: Jinx, Jhin, Ashe, and any other champions that can take advantage of locking down enemies with their own slows/stuns, and then Zilean can build on it.
Thanks,
- Wise Owl
I do like the idea of focusing more on rounding out what Zilean lacks as a support, mostly healing with Font of Life. If you don't land stuns you're not going to be much of a use anyway, at least in my experience, so your teammates healing off of attacking enemies could be a big help. This might pair especially well with Ashe and Kai'Sa who can either give their AS a massive boost or abilities that hit enemies a lot at once.
Sorry for the late reply, thanks for the comment though, you've made a very good suggestion in giving Zilean a tankier/heal focused build. I will have to test it out in league and see if it would make a solid alternative build for him. The long term strategy might be viable as it relies on Zilean's late game strengths.
Thanks again for the suggestion, I'll see how it goes!
- Wise Owl
I'm not sure I agree though with leveling 'E' before 'W'. With 'W' maxed, youc an spam out your stun combo, but if you wait till almost lvl 18, you'll be doing about half as many stuns. With 1-2 levels in 'E', you can usually speed up your ADC to kite or slow your fleeing foe down enough without the extra three levels. I also wrote an AP Shyvana Guide if you're interested in checking it out :). Here's the link: https://loldata.info/champion-guide/ap-shyvana/
One more thing, I never played encahnter supports but I know that some of them used to take the item named Ardent Censer and I can't see you mentioning him anywhere, is it somehow good on Zilean or not?
Saw what you meant with E and W, I made a recent change to my levelling and forgot to edit that part, so thank you for pointing it out. To clarify I now level W before E in preference, it will be in my guide now.
In terms of Ardent Censer, it has changed a bit over time, but at its current position it can work with the build quite well, I'd put it in place of something like Shurelya's Reverie. It has AP, Mana regen, Cooldown Reduction, Movement Speed and also increased healing/shield power. While Zilean only heals with his ultimate when reviving, the Summon Aery rune sends shields to an ally you target with your E, so it can be effective. I'd give it a go, and I'll have a look at it in depth for my guide possibly.
Thanks,
Wise Owl
At your request I checked out my ability order, and as far as I can see it goes Q,W,E,Q,Q,R for the first six levels on the first page. Unless it is hidden somewhere specific in my guide I cannot see it anywhere, sorry.
Let me know if you know where about on my guide it is if you can.
Thanks,
- Wise Owl
By level 8 it'd force you to put a point in either W or E and Q would be unavailable to be levelled, it's a mechanic to stop you from quickly maxing a single ability and had me really conmfused as to what to level because the guide was saying "level Q" but I couldn't
All fixed now in my guide hopefully, thanks again for spotting that.
- Wise Owl
I just wanted to point out that you have Nimbus Cloak before they changed the speed buff to correlate to summoner spells not ultimate activation.
Love the Guide
Thanks for the tip, got it fixed up now.
Thanks,
- Wise Owl
I remember when Summon Aery first came out I had the same idea and incorporated both items into my build. After many patch notes and suggestions I gradually changed from the healing and protecting approach to a more damage-orientated item build. Overall I like to think my guide has a balanced approach to damage and supporting so that it accommodates most play styles. In brief, your idea is fantastic if it's working for you, I found great success with those items for a while. So it's definitely worth it, keep using Zilean how you like!
Thanks for asking,
- Wise Owl
Is just wanted to let you know that there's a minor update you need to make on your guide.
In the build with your items there's a note at the part of the 'early items' that says "Tear of the Goddess for that mana. Boots with the runes we take will be available after 10 minutes."
So I am assuming you had
I know it is a very very small think but I just wanted to let you know to improve your guide even more! ^^
As always, big fan of your guide, keep up the amazing work!
~ Kaji ~
Thanks for letting me know about that, I did indeed have Magical Footwear at one point. I never would have noticed the mistake so thank you for bringing that up!
Thanks again and I'm glad you're keeping an eye on my guide,
- Wise Owl
- Wise Owl
nice guide, but i see a few problems with it:
1) If you use all glyphs to build up cooldown reduction, you leak magic-resist early, making laning more dangerous. In fact you could build up 10% CD-reduction by just using 2 scaling CD-Quints.
2) The skill-order. Your stun is very important to win fights, so i recommend to skill rewind to lvl 4 before maxing the speed-buff. If you do so, rewind will have lvl 4 at champ-level 12, at this point your mana should not be a problem any more to use the combo a few times. Also stunning enemys is allready easy with slow on lvl 1, more slow is not needed.
3) The tear. I was playing with tear too, after they nerfed all the mana-regen items. But while building the tear you spend lots of gold for very low benefit. You are not dangerous in the early game because you waste so much gold just for the mana pool, so your adc cant snowball good with you. Also the tear will give you more mana you need. Sure the mana is difficult to manage early, but on lvl 12+ zileans mana-regen is scaling quite good by itself. At the moment the by far strongest item for zilean is Morellonomicon, you get 100 AP, 20% CD and 400 Mana. And the item is still cheaper compared to Archangels stuff. 400 Mana is enough in my opinion.
I am looking forward to your respond :3
If you take the time to commend my guide ([6.13][Supp] Zilean - endless stun and a revive on top) too, i would be happy to have some feedback as well ^^
gz
To start off with, for your most recent reply about my leveling mistake on ultimates, please read this page on when most champions get their ultimates, including Zilean. http://leagueoflegends.wikia.com/wiki/Ultimate_ability
To answer your essay of daunting questions, here is a essay back :)
1. You win the round on this one, as CD reduction can be managed easier with 2 scaling Quints instead. But with magic resist your scaling glyphs wouldn't be very efficient in my build because besides being weaker then flat glyphs until level 10 my build has magic resist in it later with Guardian Angel.
2.You have a very good point with leveling Rewind to level 4 so it will be up again in time with Time Bomb for another combo, and I will be sure to try it out in the rift. Also with your ultimate mess up it means W will miss that 8 second cooldown until 12 (or depending on how you change your skill order)
3. Now for the tear. Zilean isn't really dangerous in the early game, since he won't have much AP, but his Q base damage is high so spamming that can sometimes give an edge. Most of the time in the early game anyway you will be just poking and protecting your support with speedups. You spend that gold in a heavy investment, but I am sure it pays off in my opinion. Zilean has the 6th highest mana pool in the game at level 18, and one of the highest throughout most of the game. The passive off Archangels Staff takes 3% of your mana and transforms it into AP. At level 18 with Seraph's Embrace this will give you 150 AP.
Morellonomicon is great, but as a core item on Zilean it can be a tad expensive. And having 3 3200 Gold items in a build isn't expensive? ;)
Overall thanks for the response again, I can see you are very knowedgeable about Zilean and item builds and I may try out some of your ideas even! I will get picking into your guide later, but good job on giving me a thrashing! :D
-Wise Owl
Well, i still dont like it. If you play vs blitz, Zyra or Brand bottom you will have to get early MR for 450g and also the tear for 750g, so much time until you will finally start building some AP items and if you lose bot you will never have a chance to come back, while the MR-runes would scale in any case.
2) thx for correcting me with this
3) Well, hard to say whats better. You convinced me that the Archangel Staff is fitting into your build. But you might be suprised how dangerous zilean becomes if you dont invest so many gold for lategame items. While you build tear and kindlegem (1550g) you could build Codex and Lost chapter (1800g) what grants 55AP (= 50 extra damage for each bomb). When you finished your Kindlegem (800), Staff (3100) + the cd-reduction boots (600g for the upgrade) you spend 4500g for about 100AP. With Morellonomicon (2900g) you get the 20% cd and 100AP way faster.
I need more time to think about this build ... or play it a little bit.
thx for your respond. If we "trash" our guides reciprocally we will become masters of zilean :3
I just noticed you made a mistake in the skill-order. Your ulti is skillable at lvl 12, not 11 ;)[EDIT: Indeed, never noticed its lvl 11 ... so my guide was wrong, good thing we talked about it ^^]