Who cares if it's similar? Cause it's no abilities that's similar to each other already.. Just trying to add things that makes sense and got any connection at all to his concept art.
But hey, perhaps he's shooting rainbows and fairy dust all over the place :D
But hey, perhaps he's shooting rainbows and fairy dust all over the place :D

Trojan995 wrote:
For those of us less learned in the ways of the dota...erm, what is that?
Riki's ult: http://www.dotastrategy.com/hero-22-RikimaruTheStealthAssasin.html
Permanent Invisibility (E)
Hero becomes permanently invisible when not attacking.
Level 1 - 3 second fade time.
Level 2 - 2.25 second fade time.
Level 3 - 1.5 second fade time.
Mana Cost: N/A
Cooldown: N/A
� Rikimaru will not auto attack enemies.
� If Rikimaru is silenced this ability will be disabled.
- - -
And I would like to share what I was talking about a little better about Spectre's abilities. Particularly these 2 I felt like would fit well with the hero. Really I am just missing this hero but there aren't any abilities like this in LoL and I miss them! http://www.dotastrategy.com/hero-74-MercurialSpectre.html
Desolate (L)
Deals bonus damage that cuts through armor when attacking a hero that has no nearby allied units. Works on Illusions.
Level 1 - Deals 20 bonus damage.
Level 2 - Deals 30 bonus damage.
Level 3 - Deals 40 bonus damage.
Level 4 - Deals 50 bonus damage.
� Damage type: pure
� Damage is dealt before Spectre's actual attack.
� Works only if attacked enemy has no allies in 350 range.
� Your illusions also have the Desolate skill.
Mana Cost: N/A
Cooldown: N/A
Haunt (T) ult and used in combo with R
Creates a haunting image beside each enemy hero. These images are uncontrollable, take 200% damage, deal 40% damage and each of them will attack only its pair. Haunting images have a 1 second delay before they become active.
Level 1 - Creates an Illusion beside each enemy hero, lasts 5 seconds.
Level 2 - Creates an Illusion beside each enemy hero, lasts 6 seconds.
Level 3 - Creates an Illusion beside each enemy hero, lasts 7 seconds.
Mana Cost: 150
Cooldown: 120
� Illusions have Desolate ability with same level as Spectre's, and damage from Desolate on illusions isn't reduced.
� Illusions are uncontrollable.
� There is a 1 second delay before illusions start attacking the nearest hero.
Reality (R)
Key Combo: R
Description: Target a location to replace the nearest Haunt Illusion immediately and end Haunt.
Cooldown: 10 seconds
Mana Cost: 0
- - -
I felt like Spectre's ult and passive are very fitting to this seeming "shadow assassin" and the fact that he's supposed to "haunt and terrify" you. :) *crosses fingers*

Thanks to Minho for my sig!
Jebus McAzn wrote:
could have sworn that was a dark archon
Any other speculation on what his abilities will be? Putting a blink, etc might make him too similar to Kassadin, to be honest. :/
/sigh

I fail to see the resemblance.
But back on topic: I certainly think he has the best concept map of all time, although seeing what he really plays out like would be awesome. I don't see how walking through minions would be a bad passive, though. You ever get gayed by the minions? Q.Q







This is who this will probably be
http://www.playdota.com/heroes/spectre
http://www.playdota.com/heroes/spectre
Check out my youtube channel: http://www.youtube.com/user/JohnnySceneTM
Me and my friends were yapping about a demon champion... now all i can ask is not to ****ing screw him over... dont make it another cassiopea...
He looks pretty baddas srsly i just hope he will be more of an AD champ not AP based or maybe even full pure damage type :)
but anyway.... FIX THE DAMN EU SERVERS so we can accualy PLAY the game...
He looks pretty baddas srsly i just hope he will be more of an AD champ not AP based or maybe even full pure damage type :)
but anyway.... FIX THE DAMN EU SERVERS so we can accualy PLAY the game...
You need to log in before commenting.
yeah, yeah, it's not a passive, i get it