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If you want to do this on your own, I'd advise to try to get a feel for it yourself throughout your games. Maybe like every 10 - 15 minutes or so try to note down how much AP you're getting, record this over multiple games, and then look at which factors in the games helped influence your AP counts / stack counts. I would help but I really don't think I have the immediate time to do so. Sorry :(
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1. Would you recommend poking enemies with Q or farming with Q early game?
2. What do you think of barrier on veigar?
3. What is your reason for not going Stormraiders?
1. Focus should be on cs, but whenever you can take an advantageous trade with q you should.
2. Barrier is good vs long range burst that you can't respond to: eg: zed leblanc xerath
3. Sorry I didn't update it i think SRS is the best spell on Veigar rn
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I am a Veigar main in mid with a fair amount of games, good winrate and kda spread but ultimately I'm only gold so take whatever I'm saying with a grain of salt. Good guild overall, though.
Actually the point of runes is to get maximum benefit from available options. I mention in my guide that you can run a full set of 9x mr glyphs vs even harder lanes, but even in a lot of scenarios Veigar can actually get through early with just 3x MR glyphs vs bursty laners. In that case adding other early runes simply isn't efficient. You can't abuse enemies in lane as much (that's just how mid lane is) vs good players as a Veigar early on.
>For instance, I normally start Q>W>Q>E because your waveclear needs that extra Q damage since all minions aren't going to have their hp decrease at the exact same rate and this will help your Q stack more easily in that brief period in the game where you shouldn't be trying to make trades.
I would highly advise against that because the initial jungler ganks typically happen when you are level 3~4. Having your E to either avoid jungle ganks or setup your laner for a gank is much more valuable than minute AP bonuses from q. If you are in a favorable matchup where you don't need the waveclear, however, you could go QEQW.
>Another thing that I have a problem with is that you're taking armor AND magic resist.
I don't? The only part with resistances is if you are against a hard laner. I mention this specifically in the notes where I say if you're against a hard AP laner you can buy an early negatron or even rush an abyssal, and if you're against a hard AD laner you can rush a seeker's first. Nowhere do I say to buy both.
>Realistically though, veigar's kit emphasizes creating "free damage" situations with his E and then nuking using the WQ combo and then backing off. You really shouldn't build resistances, however scaling HP seals are good on him.
That's not a realistic scenario, that's an idealistic scenario. Realistically, in lane you need to maintain a certain level of control over mid to not completely lose pressure and make the game a 4v5 for your team, which is why in some scenarios you need an early negatron or seekers. Later on however you are free to poke with E zones, which is why my build is in-fact full damage, so I really don't know what you're talking about.
>One final thought would be that you're building him glasscannon, but because he's immobile and produces a massive disadvantage for the other team while alive he's inevitably going to be focused. You don't really deal with this in your build regarding a full set of items other than haphazardly throwing in a GA and noting that it's situational.
This literally contradicts what you just said a moment ago. Just because you are a target of focus doesn't mean that you instantly decide to buy resistances and go tanky. Resistances are only needed if you cannot even assert a fundamental amount of pressure on the map. AD carries don't go skipping on out items to go tank just because they are "focused." Same applies for Veigar. More often than not, Zhonya's is enough to help you not get immediately bursted down. Aside from that, the player is responsible for good positioning - if you're being greedy going up for poke or trying to get damage off when you shouldn't be when and you get focused, that's not on the build. That's on the player for not recognizing his role in the game / teamfight. Veigar is a glass-cannon mage. Look at any pro player and how they build him. http://www.probuilds.net/champions/details/Veigar They don't cater to bad positioning through items. They adjust their around their champion and around their item spikes.
>You should really take a look at rylai's second item for both the HP stat and the self peel with the added slow.
Rylai's second is decent but very situational. Most cases you're better off with a Zhonya's for being defensive, straight up farming for dcap for scaling, or rushing luden's for damage.
> As a side note, i also think liandri's is a good fourth or fifth item for the HP stat and damage increase vs tanky, hp stacking teams.
Liandry's is only good on consistent damage dealers and Veigar is not one of them. A lot of the stats get wasted. You're better off going other Needlessly Large Rod items.
Thanks for the comment