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This is a really great guide for
You actually don't overcap on CDR with the new runes. Old runes I used to run cdr/lvl which was why there was an overcap but with new runes that's avoided by not having any cdr
thanks for the feedback!
Happy Holidays! ~ +1
u r overcapping cdr with your final example build
and have you been experimenting with armor/lvl seals mixed with hp/lvl seals?
i tried armor/lvl and it's nicer for the clear, but at that point if you wanted a better clear I think just running mixed flat armor and hp/lvl might b better
i prefer AD marks but after this great guide i will try attack speed =)
thx for publishing
u can go warrior / cinderhulk, trinity force, IE, RFC
AD marks, armor or hp/lvl seals, 6x cdr 3x AS or 9x AS glyphs, and AS quints
18/12/0 with fervor
Just want to notify you something.
Before during patch 6.20, Nidalee had a pretty good statistics according to Champion.gg with a 51% win rate with an 8.45% play rate average. Now she is the 2nd lowest win rate jungler with 42% win rate with a play rate that dropped way down to 3.6%. I don't understand how she just fell out of flavour that quickly. Is it because of the new tank meta or what?
I would like your opinions on this.
Before the jungle rework Nidalee was 100% pick/ban material in solo queue because she could endlessly power clear and apply immense pressure to lanes and the enemy jungler. She could single handedly carry games through getting level leads and outpressuring the enemies. This never really showed in her overall win rates because she's always been an extremely high skill-cap champion, which you can see through her average win rates and ban rates growing exponentially the higher the rank of the games.
However, with the jungle changes in the rework, the jungle camp spawn timers have been extended, meaning that she can power-clear a lot less, taking away one of her primary strengths. She can't acquire the same level leads as early as before and now can be 1v1'd by enemy junglers a lot easier. Her skill cap hasn't changed at all, making the player put in a lot more effort to make her effective.