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I do know that it's unlikely RFC as a first item will be good. I think it'll be IE/ER or maybe even back to lethality. Storm will no longer be a rush item for sure, but it'll be a late game choice if you choose
My guess is IE > RFC > ER > Shiv > Storm as the "dont need defence and want maximum damage" build. The last 2 items being situational. Shiv for 100% crit, Storm if you go shiv, BT if you need lifesteal, GA if you need the defence, LDR/MR if u need the pen and PD if you need both crit and defence.
Until I get my hands on the items in ranked games, I can't suggest the best items no one can.
The problem with HoB is a few patches ago they made it so it didn't trigger on the first attack (which it before) making it so you pretty much only get 2 empowered shots instead of 3. Then they changed it again to make it so your 2nd/3rd and 4th shots get empowered.
Issue is you would literally need to fire all 4 shots without interruption for that to be good.
Dark Harvest on the other hand is way more consistent as it can proc off of abilities and can be done 100% of the time when someone gets below 50% making it just more reliable.
Jhin also prefers a damage keystone over a safe one (hence why Fleet isn't the spice right now)
Why got the whole route of fleet footwork over hail of blades. I know this is a common meta for jhin currently so I was really curious as to the thought put into that.
I *think* fleet will become better, but it will take a good week of testing to figure out if the bug fix will affect him enough to swap back to precision.
The only buffs I would consider is lowering his crit penality on
Love your guide btw, the attention to detail is beyond what I expected!
If HoB got a nerf, or the passive AS ratio of
Was very helpful in learning to understand the champion better.
Gave me a lot of insight on how to play as and against Jhin!
Great work!
Black cleaver is bad because it's designed to be used to shred a targets armour through quick physical damage. Suck as multiple hits from a spell, high attack speed or a mix of both. Jhin has neither. He can't shred armour quickly at all, making LDR/Mortal better in every way except the HP/CDR. However, if you go the crit build (with ER) you don't need the CDR it gives. If you need a defence item, GA is better. If you need movement speed/damage, Zerks give a lot of AD and MS on Crit, plus they have the base MS from being a boot. If you need more damage, get a Zeal item or a 75 AD item.
They're both simply outclassed by the other choices