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I don't pay attention to Riot's recommended items so I wasn't aware that they're the same as what I've recommended, but even if that's the case it doesn't matter, I wanted to write a guide for Teemo and that involves detailing all the correct runes and item choices, regardless of how "obvious" you think they are.
A guide isn't simply the items and runes you see when you open it.
There's also an explanation with the items and why to build them, that's not something you see in the recommended items section in game. ;)
You can also learn a lot by reading about the game-play in and out of lane, specific match-ups. :)
So you should look more at the entire content instead of on what you see at the first look.
It was fun to owe everyone, I tried it on ARAM and it was amazing!
I wouldn't expect much.
And you would know this as a plat 3 player, would you? Lower Elo players often have misconceptions about high Elo. Giving away the general direction of your location is really not a big deal 99% of the time. It's mainly a problem when you're stealthed with enemies nearby, then someone steps on a shroom and they see Aery go back to you. That's a weakness, but Aery more than makes up for it by being so oppressive in lane.
And winrates also prove that it's far better than the alternative of Arcane Comet.
And you would know this as a plat 3 player, would you? Lower Elo players often have misconceptions about high Elo. Giving away the general direction of your location is really not a big deal 99% of the time. It's mainly a problem when you're stealthed with enemies nearby, then someone steps on a shroom and they see Aery go back to you. That's a weakness, but Aery more than makes up for it by being so oppressive in lane.
And winrates also prove that it's far better than the alternative of Arcane Comet.
i respect your side as well but from the testing i've done on my side it just dosen't seem as effective since you can't really seem to be able to harass under turret when running aery when im running comet i can comfortably harass the enemy while they are under the turret and the burst of damage makes it easier that an damage over time effect since they cant out-heal the damage they have to take it upfront as well as this most top laners facing teemo would end up rushing spectres cowl which would reduce teemos damage from aery as well as allow the enemy champion to heal more unless you keep on harassing
If you respect my side then why the downvote?
Opinions can be mistaken, winrates with a large enough sample size aren't.
Why wouldn't you be able to? You get tower aggro from Toxic Shot and Blinding Dart anyway, Summon Aery doesn't add any tower aggro you wouldn't already have.
1. Whether the damage is DoT or burst makes no difference in harass situations, it only matters in life or death situations where you want your damage to come out ASAP to kill the enemy before they have a chance to heal or kill you. If you're just harassing then they're going to heal no matter what, whether you do the damage now, or later. If you deal 80 DoT and they heal 20 HP over time, that's still 80 damage dealt and 20 damage healed. If you deal 80 damage instantly and they heal 20 HP over time, that's still 80 damage dealt and 20 damage healed. The time it takes to deal that damage is of 0 significance unless the lateness of the damage is going to get you killed.
2. That being said, Summon Aery isn't even a DoT anyway... Except the fact that Toxic Shot can cause just one auto-attack to proc it twice, but that's still not a DoT, that's a single hit hitting twice. And it's part of what makes Summon Aery have such huge synergy with Teemo, it doesn't work against him.
It wouldn't ever proc Spectre's Cowl, because any situation where Summon Aery is dealing damage, Toxic Shot or Blinding Dart are dealing damage at the same time and proccing it anyway. And Arcane Comet would work the same anyway.
The main reasons why Summon Aery is best for Teemo are:
1. Unlike most champions, he can proc it twice within a single hit, making him have more synergy with it than the average Summon Aery user.
2. It doesn't cost mana to proc it, and if you're starting Toxic Shot like you should in most matchups, you can proc it right from level 1, while Arcane Comet can't be used until you take Blinding Dart, and then it only activates when you use Blinding Dart (if Arcane Comet is off cooldown at the time), which often you'll want to hold onto because the blind is necessary to protect you from all-ins, making Arcane Comet nowhere near as spammable as Summon Aery.
3. Arcane Comet works best on champions that can slow/stun at the same time as they're proccing it so that Arcane Comet can't simply be walked out of, such as Eye of Destruction, Inner Flame, Make it Rain, Pick A Card, etc. When Teemo procs Arcane Comet it's almost always with Blinding Dart, which has no slow and therefore Arcane Comet will frequently miss. It works best late-game when people are constantly stepping on your shrooms, but Teemo is a laning-focused champion so that's what you want to focus your keystone on.
If you respect my side then why the downvote?
Opinions can be mistaken, winrates with a large enough sample size aren't.
Why wouldn't you be able to? You get tower aggro from Toxic Shot and Blinding Dart anyway, Summon Aery doesn't add any tower aggro you wouldn't already have.
1. Whether the damage is DoT or burst makes no difference in harass situations, it only matters in life or death situations where you want your damage to come out ASAP to kill the enemy before they have a chance to heal or kill you. If you're just harassing then they're going to heal no matter what, whether you do the damage now, or later. If you deal 80 DoT and they heal 20 HP over time, that's still 80 damage dealt and 20 damage healed. If you deal 80 damage instantly and they heal 20 HP over time, that's still 80 damage dealt and 20 damage healed. The time it takes to deal that damage is of 0 significance unless the lateness of the damage is going to get you killed.
2. That being said, Summon Aery isn't even a DoT anyway... Except the fact that Toxic Shot can cause just one auto-attack to proc it twice, but that's still not a DoT, that's a single hit hitting twice. And it's part of what makes Summon Aery have such huge synergy with Teemo, it doesn't work against him.
It wouldn't ever proc Spectre's Cowl, because any situation where Summon Aery is dealing damage, Toxic Shot or Blinding Dart are dealing damage at the same time and proccing it anyway. And Arcane Comet would work the same anyway.
The main reasons why Summon Aery is best for Teemo are:
1. Unlike most champions, he can proc it twice within a single hit, making him have more synergy with it than the average Summon Aery user.
2. It doesn't cost mana to proc it, and if you're starting Toxic Shot like you should in most matchups, you can proc it right from level 1, while Arcane Comet can't be used until you take Blinding Dart, and then it only activates when you use Blinding Dart (if Arcane Comet is off cooldown at the time), which often you'll want to hold onto because the blind is necessary to protect you from all-ins, making Arcane Comet nowhere near as spammable as Summon Aery.
3. Arcane Comet works best on champions that can slow/stun at the same time as they're proccing it so that Arcane Comet can't simply be walked out of, such as Eye of Destruction, Inner Flame, Make it Rain, Pick A Card, etc. When Teemo procs Arcane Comet it's almost always with Blinding Dart, which has no slow and therefore Arcane Comet will frequently miss. It works best late-game when people are constantly stepping on your shrooms, but Teemo is a laning-focused champion so that's what you want to focus your keystone on.
if you would use teemos q under tower then you would proc aery which hits over time which makes the tower focus you even after the damage of q has been processed from a teemo who is super aggressive even when enemy is under tower i just don't like the use of aery and i guess thats a personal standpoint even the vote is a personal standpoint and personally in terms of build focus in OCE (not sure if meta is different in other regions) theres a heavy tank meta focusing on maximizing MR and armor which dosen't allow for shrooms to do as much damage as they used to compared to s3 before they nerfed the shroom damage by 25% as a fellow guide writer i respect your view of this build but i just don't see it working within my playstyle focus
But it DOESN'T hit over time, you clearly have no idea how Aery works so I don't know how you think you're capable of judging it, you obviously haven't playtested it at all. Nothing about the tooltip or the visual of the keystone indicates it's a DoT. It hits once and that's it, even Comet acts more like a DoT than Aery does because the damage is so delayed (when it even hits).
Not to mention that even if it was a DoT, that wouldn't change anything since Toxic Shot is already a DoT anyway, so it wouldn't be adding anything negative to Teemo's kit that he doesn't already have. You claim you don't want to get tower aggro from your Q after you've already used it, but if you have no intention of auto-attacking the enemy with Toxic Shot because you fear tower aggro, then why the hell do you need to be that close to the enemy laner if you're just waiting for Blinding Dart to come off cooldown anyway? Nothing about what you're saying makes sense, you have no idea what you're talking about.
But it DOESN'T hit over time, you clearly have no idea how Aery works so I don't know how you think you're capable of judging it, you obviously haven't playtested it at all. Nothing about the tooltip or the visual of the keystone indicates it's a DoT. It hits once and that's it, even Comet acts more like a DoT than Aery does because the damage is so delayed (when it even hits).
Not to mention that even if it was a DoT, that wouldn't change anything since Toxic Shot is already a DoT anyway, so it wouldn't be adding anything negative to Teemo's kit that he doesn't already have. You claim you don't want to get tower aggro from your Q after you've already used it, but if you have no intention of auto-attacking the enemy with Toxic Shot because you fear tower aggro, then why the hell do you need to be that close to the enemy laner if you're just waiting for Blinding Dart to come off cooldown anyway? Nothing about what you're saying makes sense, you have no idea what you're talking about.
i guess my thinking is just different o.o