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I am getting is as many PBE games as I can so look to find the updated guide here soon! :)
Although I am looking in to the rework now a lot more at the moment to be honest! ^^
Thanks for reading my guide.
First of all that is an interesting question you ask, because in my opinion it depends most on what your preferences are. I can definitely see him performing well in both the jungle role as in the support role.
If you really like playing support, and want to focus on providing crowd control and peel you should stay as a support.
If you prefer to have a little more impact across the map instead of just in the bottom lane (and perhaps mid if you can get a roam in) you can 100% play Fiddlesticks very effectively in the jungle.
As to his dueling: it is true that he isn't the best at going 1 VS 1 in the jungle, but that also depends on how well you know your champion and the enemy champion. Your power to fight depends mainly on your abilities and being able to Bountiful Harvest the enemy champion to stall for time. So if you know that you are playing against an enemy champion that has crowd control to interrupt your Bountiful Harvest all you have to do is bait out his crowd control before starting to Bountiful Harvest.
So it comes down to this: if you want to start climbing it is best to have as much impact as possible and that is going to be in the jungle. You will be able to influence all lanes and secure as much objectives as possible for your team. However, if you are not comfortable playing jungle, or you have a hard time reading the map I would advise to stick to support and just work to get your AD carry as far ahead as possible every game. This can get you a win just as easy.
Hope this answer is of any use to you! ^^
Greetings,
Kaji
Comment has been deleted
Taste of Blood and Ravenous Hunter can absolutely be an option if you want the increased sustain.
This, combined with maxing Bountiful Harvest will increase your sustain and survivability for sure, but it will take away some of your damage.
Personally I wouldn't go this route because of the fact that Reap and Terrify offer much more value, but that is more because of my personal preferences. Your idea is certainly valid.
Greetings,
Kaji.
First let me thank you for the comment and the kind words.
I am very glad you liked that guide and that it was able to help you improve your game.
Let's hope you can keep getting those S ranks in a lot of games! I'll be rooting for you.
Greetings,
~ Kaji ~
First of all thank you so much for the comment!
I am very glad you liked my guide and that you learned something by reading it.
Now about your question:
Dark Harvest isn't a very good choice on Fiddlesticks in my opinion because it takes a way too much of your early game power compared to Arcane Comet and it doesn't offer the utility of let's say Glacial Augment.
Before it got nerfed it was an option of course, because it was broken on every champion back then.
But as of right now I am afraid it wouldn't feel very good.
My advise: wait for another Dark Harvest buff before taking it on our favorite scarecrow!
Greetings,
~ Kaji! ~
Glad that you liked it.
You do them, into blue and gromp at the same time. This makes it so you have just enough mana for the entire blue side.
Another plus to doing the e start is that you have blue buff after 3 camps are cleared. So you have more benefit of the blue buff to try and make a gank or even an invade happen. ^^
You no longer get level 3 after these 3 camps, so is it really still a preferable start?
Hope this answer was helpful for you my friend! ^^
Means a lot coming from someone who wrote so many awesome guides himself! :D
But as far as going into Resolve as a primary path goes, it certainly is viable.
As Fiddlesticks you tend to be very squishy, and as a support it takes so long to get to strong AP items. So if you take Resolve as your primary path you can increase your durability pretty well.
If you want to go Resolve, I'd recommend these runes:
Hope you got the answer you were looking for. ^^
If you have more wuestions, feel free to ask!
Or not so much?
But to say it would be an option... I feel like the 4 rune paths I describe in this guide are the most optimal ones.
There's of course no problem if you'd like to try these runes on jungle Fiddlesticks, but my recommendations are still the rune pages included in the guide! ^^
Had a lot of fun and success with it, but I was wondering if you could blend in a chapter on the tankier runes you mentioned here.
I'd like some more information about that before I try them out! ^^
Could you maybe include a guide for that?
Because I've been seeing a lot of Fiddlesticks support recently and I wanted to try it as well. ^^
Because I feel like it might get confusing if there's a jungle and a support section in one guide.
It looks different from last time I consulted it.
If you did, good job man!
Now the content and the lay-out are both super good!
Keep up the improvements man, very nice work. :)
Nice work indeed, it looks a lot easier to read now to. :)
I really appreciate the votes of confidence! :D
I took my time with it though, because I wanted it to be exactly the way I wanted it to be.
Before it was indeed a little bit chaotic, making it somewhat harder to read.
Most of that should be solved now though. ^^
If there are any suggestions, feel free to tell me because I am still up for improvements!
I was happy with the content, but not so much with the way it looked.
So I went and checked out a lot of guides to learn some more about the coding for writing guides! ^^
There are some really useful guides out there.
I'm glad you noticed it and that you like it.
Thanks for the comment man!
Any tips on how I can prevent this or how to counter this?
If your team doesn't respond there isn't a lot you can do except stacking up on Control Ward charges.
What you can do to not fall behind too hard is change your jungle pathing. You could start at your red buff instead of blue buff.
Kha'Zix is most likely going to invade you on red side, because they are used to Fiddlesticks starting at his blue buff.
Another option is to start with your e Reap and clear the wolves first. Then you are level 2 when you go to blue buff. After blue you can clear gromp and you have a quick level 3.
You might lose your red buff this way, but it will be the safest route you can take without losing too much experience.
For further information, this is the section of the guide I wrote about Kha'Zix.
Kha'Zix is a very good jungler with a lot of damage, especially against isolated targets. Since you are a jungler, you will be isolated a lot of the time.
Fiddlesticks also isn't a very tanky champion, so you are a perfect prey for Kha'Zix. If you run in to him all alone the chances are pretty high that he will just burst you down.
Your best option when you run in to him is wait until he uses his Leap and then Terrify him. This way you can get away from him safely, or, if your team is coming towards you, to stall for time.
If Kha'Zix reaches level 6 and evolves his r Void Assault he will be invisible almost all the time he is in the jungle. This makes it hard to track him, so be sure to stock up on Control Ward charges. They can make the difference between being able to set up a play around an invading Kha'Zix or walking in to him on your own and dying.
Because of his high damage against isolated targets Kha'Zix is good at taking objectives, so be sure to watch out for sneaky dragon takes.
Late game, if your team groups as 5, it becomes hard for Kha'Zix to burst down a target. But if a squishy member of your team (such as yourself) ever gets caught out on their own, Kha'Zix can very quickly take them down.
With this start you can get to your red before Kha6 comes (if he did his wolves/gromp to get at 3 with your red) or it's doing your red; you will be lvl 3 and he will be lvl 2, giving you a big edge (also your E will proc multiplle times with the red buff near you). Remember that you always start with a Control Ward so you can ward near your red and watch if he invades; if he does, simply go and get his red and raptors! Against Kha be prepared to max your E first to get a faster clear and try to match his ganks.
You don't need Control Ward specifically for him, since his true invisibility cannot be seen even with them (only towers can see him), but a good thing you can do for you and your team is to ward his camps so you know where he is and where he will go.
It sounds simple enough, but I am not a level 7 Fiddlesticks player. I just started picking up the champion.
E.G.
If there is a Blitzcrank support that comes to steal just one little wolf from you, you don't reach level 2 and you are very far behind.
But most of the games it really helps.
I use this now to get level 3 and go invade junglers with slower clear speed.
A few games in a row I got first blood just by doing this against a Rammus jungle and a Xin Zhao.
So I can imagine it also working on Kha'Zix if you do it fast enough.
Because if red buff is too low, you don't get the maximum amount of bounces from your Reap.
About the Control Ward, it is meant pre 6 of course, because it provides you with valuable information in the early stages. Post 6 it is indeed less optimal because of the true invisibility. Still it doesn't hurt to always carry one with you to place close to objectives. At least this way you will know when they are being started.
PS: @Ryther, I tried the Glacial Augment build a few times, and in some games it feels really good. Mostly when there are no dashes / jumps / ... on the enemy team to escape when you gank. They either die because they have no escape or they have to blow their Flash.
So I am working on a way to put this in to my build. :)
Yet, against a Kha'Zix I think it's better to play the safe card and go for Zombie Ward, use your trinket to see him coming (pink in tribush and ward at the pixel bush near baron/dragon at around 1:10, need to check the right timing) and counter-invade him if he goes to your red. But if you killed a Xin Zhao with that start, a Kha'Zix is doomed, since he cannot interrupt your Bountiful Harvest by any means! Also he will be at lvl 2 without jump so you get a Flash and a free red buff! Everyone loves free buffs!
Mind you, I do recommend the safer path when playing against Kha'Zix.
You should only counterjungle him if you are really confident on Fiddlesticks and when your laners have priority over their lane (read: they have the push over the enemy laners).
Killing a Kha'Zix or Xin Zhao like that won't work every game!
I can only encourage other Fiddlesticks players to try new things, because the only way to learn the champion (really learn and understand) is by playing him and finding out your own playstyle.
This guide can help you get started and give you some insights, but the real learning comes from playing.
One advise though: try new things in a few normal games first before jumping in to a ranked game. Make sure you got the basics down.
For example: make sure you get the timings correct on clearing gromp and blue buff. Don't let blue buff reset, because if will cost you a lot of time.
But other than that, just try, that's all you have to do.
The training tool can really help you with the basics.
But if shouldn't take more than a few games to get the hang of the wolves start. It really isn't that hard.
You might even be able to reach level 3 while the enemy botlane is still level 1, if your botlane has the pressure on them.
This means that when you are on the red side of summoners rift, you can gank a level 1 botlane as a level 3 Fiddlesticks.
I can guarantee you, they will not expect you to gank them so early!
This is if you do everything perfectly of course! :)
I prefer the botlane gank when you are on red side of summoners rift mainly because of how the meta works at the moment.
Get your ad carry ahead and you will be very likely to win the game.
One more hint that I can give you from experience:
If there is a Nasus on your team: camp him! Get him ahead and your chances to win go up so much.
I did this in the last 3 games where I had a Nasus on my team and won every game easy because he was up 30 cs and 2 levels after 15 minutes.
Once he is this far ahead: go help you other lanes of course, by this point he won't need you anymore. The enemy team will have to send at least 3 people to deal with him if they want to take him down by now.
So the best thing to do is just make sure you know the basics of all the champions and then determine what you should do to create the biggest advantage!
Hopefully next time you are against a Kha'Zix you can take him now! ^^