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In my opinion, as an Ammumu main when off-roleing Jungle, Conqueror is by far the best rune, no matter what (viable) items you are opting for. Not only does it give sustain, the Precision tree allows for more risky/bursty teams in 2v2s
Let me know what you think.
Both Ultimate and Treasure hunter subrunes work well, indeed. I really think this is a matter of preference. As you become more adept with Amumu, you should get a good idea of what subrune here works the best. I'll look into adding a little paragraph about these options in the guide!
I don't have any comments on Demonic Embrace, it's probably worth waiting to see.
Abyssal Mask will really only be a buy into AP teams. I don't think the MR debuff is going to be strong, the number is not mentioned.
FoN should become significantly stronger with priority.
Also, Cosmic Drive should feel really good for Amumu's AP build, even though he's not a fighter, the MS should help so long as it stays 30%+.
Hey! Thanks for the compliments, still working on improving it. :) I definitely thought about this, and I even tried it once (in normal draft, at least). Doesn't work at all. It only really procs with your Q since it is your only . Your cry is going to be more reliable than your Q- always! Summon Aery will proc with your W well, allowing more damage. Also you might want to note that Arcane Comet is also a skill shot that the game casts for you. It isn't always accurate while Summon Aery will always be.
Also if you're looking for a tanky option, go ahead with Aftershock! It also procs really well when amumu engages (you can see more under runes option 2)