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Yasuo General Guide by PsiGuard

Odyssey: Extraction Guide (Onslaught)

Odyssey: Extraction Guide (Onslaught)

Updated on October 19, 2018
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League of Legends Build Guide Author PsiGuard Build Guide By PsiGuard 61 1 91,694 Views 16 Comments
61 1 91,694 Views 16 Comments League of Legends Build Guide Author PsiGuard Yasuo Build Guide By PsiGuard Updated on October 19, 2018
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1
Janitsu (569) | September 28, 2018 8:18am
Sona seems so absolutely terrible in this game mode. She only has spammable abilities, deals mediocre damage, no skillshots and the least interesting augments. I'd take Ziggs over her as a healer since he can actually do something outside those what seem to be like mediocre heals and shields lol.
1
Raenef | October 9, 2018 10:10am
the point in sona is her ulti, which is a freaking aoe stun, nearly spammable,

then if you have a jinx and her exited, the hole group gets it full time

at least that is the plan
2
PsiGuard (1495) | September 28, 2018 11:39am
Yeah I barely played her tbh. Ziggs felt a lot better.
2
Vapora Dark (624) | September 24, 2018 3:17pm
this guide aint bad
3
PsiGuard (1495) | September 24, 2018 4:10pm
High praise. <3
1
dandude1 | September 22, 2018 5:47am
In the zigg's dps section you mention a Distributor augment, but i cant find one? has it been removed or...?
2
dandude1 | September 22, 2018 5:51am
nvm im an idiot, found it xD
1
PsiGuard (1495) | September 22, 2018 4:33pm
Don't feel bad, I didn't even know you could scroll down in the augment list for like 20+ games LOL. I'm surprised they weren't able to make them all fit on one screen.
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2
Raenef | September 21, 2018 8:40am
first try jinx (yes i dont play her at all) got about 1 million dmg
2
PsiGuard (1495) | September 21, 2018 3:15pm
Wow, great job! Getting above a million damage is definitely a good sign. What build did you use?
2
Raenef | September 22, 2018 3:09am
4 Augments -> The commet build

we had:

2 jinx (both about 1m dmg)
1 malph ~400k
1 yasup ~500k
and 1 sona for heal/support
1
TheExfear (2) | September 18, 2018 1:57am
Hi, so for Jinx build i'm going with 5 Augments:
  • Arsenal
  • Comet
  • Plan:A
  • Plan:Z
  • Eager



The purpose of this build/aug's setup is to be as tanky as possible while dealing huge damage to enemies and at the same time helping your teammates(with Eager augment).
1. You get big amounts of ad/ap from PLAN:Z
2. You help your teammates by providing constant movement speed(Excited!)
3. You are tanky as hell, being able to survive kayn more easily.
4. At the end of the game( or every other stage of game) you exceed everyones stats. You got the most possible ad/ap and at the same time you've got tons of armor, which guarantees survivability.

Forgot to mention that the only downside of this build is somewhat lack of mana in the game, but you can't really see. At the beggining after you spam ult, you can find yourself short on mana, but after that i don't remember complaining about it much
1
PsiGuard (1495) | September 18, 2018 3:00pm
I haven't really experimented with Plan:Z so that's an interesting idea. I think you have the important stuff (Liandry's and Cleaver) so you should still have decent damage. Turbo Chemtank seems like a bit of an odd choice. Maybe you could replace it with something to help your mana sustain like Essence Reaver. I know it doesn't give defensive stats but it might still be helpful.

I think I'd be a little more comfortable with the higher damage build since caster Jinx is pretty much fire and forget. It's not too hard in my experience to avoid damage, though depending on your comp and how often you get hit by skillshots, it might be worth getting a bit tankier.
1
VXer | September 26, 2018 9:06am
Plan Z gives you +25 AD and +25 AP per Armor, MR or HP stat on the items.

The starting build has +150 AD and +150 AP because of this, giving you a pretty high early game damage output and due to the tankier nature it's more forgiving when mistakes are made.

End-game build is sitting on +250 AD, +200 AP with those items not including the HP or Armor. It is shorter on Lethality (0 AR Pen vs 17-28 AR Pen) so there's some difference there for the Physical Damage dealt, but the higher AD and AP values overall should keep Jinx in a similar damage output (if marginally better) while still being quite forgiving.

Righteous Glory is for one (two?) reasons:

1) Glacial Shroud builds into it, so starting item choices are affecting future purchases due to the gold limit in Odyssey.

2) I suppose tank stats with the loss of Ninja Tabi?

If I didn't have Plan Z, I'd 100% follow the Comet build you've got though (or aiming for a 4-3-2 Augment mission as Jinx), so there is that.
1
TheExfear (2) | September 19, 2018 12:22am
On the other hand... yes your ideas is quite good. Rightm Righteous Glory isn't something really usefull in game, but my only intention is to get as tanky as possible. I realised that it would be better to go off-tank build with Liandry's. Thanks.
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