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I can add that Rammus is very flexible, you can play any build into him, as long as it has a minimum of resists, if you wanna check some other more off-meta but better to snowball builds, make sure to check mine (sry for advertising in your comment section)
132 master players played ranked with Rammus over the past 2 days and these are the item winrates.
Don't trust Rammus mains. Trust data.
I think rushing a jungle item is the most reasonable plan atm to compensate for slow clearing. But don't try to powerfarm in higher elos, jungle exp and gold are nerfed too hard. Only way to win is to gank a lot and enable someone on your team to carry.
I still rush
Predator might be a thing tho!
The problem is that nothing really competes with chemtank and deadmans rush at the moment.
With the new changes to jungle coming Rammus is probably going to be hurt even more than the champs with fast clear right? :(
So again, it all depends on your matchup and play-style.
It can be quite difficult to determine what works best into such heavy AP comps. If your team has the better front-to-back team fight, then consider being a massive frontliner with cinderhulk/overgrowth.
If not, then you might wanna avoid teamfights by going for map pressure with splitpushing and skirmishes by building Bloodrazor and
Bottom line is; often there isn't a "best" general option, but only best in certain situations. For instance, the few players out there who reached master+ with
I'm not following you here. Do you mean that
Also, why would
How do I figure this out?
I would only consider this combined with Cinderhulk, and possibly
I am not a big fan of
Now we get kited easily without swifties, and we have low sustain midgame without Ravenous Hunter (unless you get warmogs, which is viable but feels kinda of awkward to me).
This only works if your team deals damage, and when they don't I feel frustrated and want to build more offensively.
Champs like
If enemy has a better team fighting comp, you might be better off forcing the enemy to split, by shoving sidelanes without risking to get collapsed or lose important objectives. If an objective is too risky, I would generally rather give it up and farm for power spikes, unless it's a game-ender like elder or a late baron ofc.
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