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Atma's Impalar isn't a necessity as anything can be added at the end of gameplay tha fits the need. One thing that many players forget is that once your inventory is chalked up with the best goodies, drink potions at the vendor--this gives you even a bigger boost!
Finally, so important is the mana regen seals...made the difference of being able to hold the top lane in 3's against any combatant and should not be skipped.
After many frustrating losses I have now won the last six games in a row with Nocturne. I made a snip-it of the wins but I don't have a place to put the pic at the moment.
Thanks again!
As for the doran's blade, you are right again. Better choice. HP, AD, and some lifesteal is better than the long sword.
Guide now also reflects my use of exhaust, with the correct point in masteries.
I will test out dorans blade and make the appropriate changes.
Check back on the build later and let me know what you think.
The build shows you at 80% end game, which does not include Masteries, or your Passive. (That would total over 100%?)
As rule of thumb, 60% is the cap for when you want to hit really fast. It's applicably superior to hit three times for 500 damage each, then to hit five times for 300 damage each within the same time frame, as it gives them less room to kite.
Maybe this is a mistake, but you don't get the Exhaust mastery in the Offensive tree.
Lastly, if you're going to lane with Nocturne. A Doran's Blade would be a far superior starter item. Giving almost the same amount of AD with a good junk of health and the life steal synergizes with your passive.
It makes for a very strong lane, presuming you don't take too much harass.