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I appreciate your kind words :) I definitely think dark harvest is a very niche rune! The only issue I have with it is that it can be very stagnant in some games since it really relies on getting the enemy low for a proc and low action oriented games often make dark harvest a wasted rune - where, comet is applicable and will always be useful at all times. However! I think that DH is a good rune if you're in a kill lane or a lane where you know you can be aggressive and have it proc multiple times, so I definitely wouldnt knock it. Also cheap shot + any of the hunter runes are really good on Lux as well! I dont personally have it on my guide as a recommended rune but I have had opportunities to take the rune and if it works for you, please keep doing so!! I also always take this rune on aram since I know its going to be blood bath central lol
Thanks for your question and let me know if you have any further questions!!
Luxeon
You definitely can still play her as an enchanter! She is stronger as an AP mage currently because of the durability changes, on top of some changes she got some patches ago. However, her shield is still very strong and viable in a lot of comps and if that build works for you, do it!! Theres many different ways of playing Lux and that's what I love so much about her.
Waited way to long for this !
Just wanted to let you know that your guide is super helpfull! I started playing League of Legends about 3 years ago and used your guide extensively to get a grasp on Lux support and through Lux's eyes learn how LoL works. And even now I sometimes check back on your guide whenever an update is implemented that affects my Lux somehow.
I'm just a silver newbie champion and I mainly go full AP on Lux support. I know this is not your prefered choice, but I feel like I need it to carry my team. Ideally I'm just throwing out some binds and shields here and there and place wards all over the map, but when my team is bad I take a bit more initiative and become more like a 2nd mid-laner that way.
I have a question! Before preseason I used to go Ludens > Horizon > Rabadons > Void and swap Horizon out whenever I needed something like Chemtech Putrifier, Zhonya's, Banshee's or even Cosmic Drive. With preseason came the new Shadowflame and it kind a became my prefered option over Horizon. Since Horizon now (at least on paper) seems less suitable for Lux. But I'm unsure! Can you give me advice on this? What is the better choice in your opinion? Which one should be my default 2nd item? And in what kind of matchups should I build the other? Or should I (under certain circumstances) replace any of my other items to fit both in?
I'm looking forward to your reply! :)
~Yanaike
I'm so happy to hear my guide has been helpful for you!! And haha don't worry, I have that EXACT same mindset! I think and state on my guide that Lux does have the best shield in the game and her support build *should* be optimal, but I go full AP support Lux ALL the time and the buffs to her actually made it a bit better! You can definitely 2v1 a lane as full AP support or even save some games when you can one shot their carry instead of having to rely on a lackluster teammate.
As for your question... This is a REALLY good question! I think this is the issue that a lot of Lux players are having in general right now but here are my thoughts as of now with testing both items: Horizon Focus is a safer item overall and would be better with Lux support having 4 items in most situations (Lux mid is different since you can buy both items!), but tbh Shadowflame is basically just as good and I could even consider them somewhat situational. Let's breakdown the pros and cons for both!
Horizon Focus:
[*] It's very easy to proc the 10% with your Q or E!
[*] It gives you ability haste
[*] VERY good against stealthed targets/players with items like Duskblade - this also counts for keeping vision on Barons + Dragons
[*] If enemies have no magic resist, you may be overcapped and Horizon Focus would be better. For example, Ahri has 34MR at level 9 up to 38 at level 18. 18 from boots, 6 from Ludens, and 5-20 from Luden's Legendary path means you have more than enough pen already (29-44), as enemies can't go below 0MR.
Shadowflame:
[*] It does do a bit more damage within many stages of the game, as well as having a benefit of double magic pen and a bit better stats (more health, more AP). It also makes it to where you can delay Void just a bit longer unless they buy a full MR item and you need it earlier on.
[*] It has a higher AP ratio and Lux does very well with AP scalings.
[*] Gives 50 more health than Horizon, which really isn't that beneficial but just to note.
Hope this little breakdown helps you gage which is better - or in which situations you think the item could be better! Tbh I think they're both pretty suitable and buying one over the other won't be a huge difference.
Hope this helps and let me know if you need any more clarity or have any other questions :)
Luxeon
Thanks for your elaborate response!
Based on what you said, I think I'll switch back to Horizon Focus as my default 2nd item then. I think that the additional damage of Shadowflame rarely matters. On the other hand the vision of Horzion Focus is great. It often happens that an enemy flashes and runs away into unwarded areas after being hit by Q or E. Horizon will give me a chance to snipe them with ult when they are close to natural barriers. If it comes to magic penetration, I'll have Void Staff anyway. Shadowflame might still be a situaltional item in case the enemy has a lot of melee champions or relies havily on shields, or maybe as a 4th item instead of Void, if the enemy doesn't build magic resist at all (which happens quite a lot actually).
Thanks again and good lux in your games!
~Yanaike
I'm glad it's helping you! There definitely is a LOT of info on this guide haha.
I think that's definitely a really good question, and I think it's even more important to highlight AP Lux support in this situation. The unfortunate thing about going AP Lux support is that you almost have to get kills and gold in order to stay afloat. Supports only get 1000 gold from their income item and get passive gold from the support item, but that's not really enough considering mid laner (mid lux) gets gold and XP from farming minions, which you can't really farm and take a laner's farm unless they're not there to catch it.
However, Lux is still Lux and you still play an important role. The most important thing to remember is to create advantages and capitalize on enemies mistakes to get you and your team back in the game - looking for picks and warding defensively. In any game you play, when you're behind, you're usually not strong enough to fight 5v5's, so you need to try to create advantages. A great example of this is to set up vision for dragon after pushing out waves BEFORE dragon spawns and then look for a pick on someone. Lux is great at doing so with her utility, no matter if you're AP or support. Unless they're just WAY strong, if you get a pick, they might just give drag, or if they don't, it's easily a 4v5 now because you created that advantage. You might not be able to deal as much damage (for AP based builds), but your utility should still be something you should be looking at. Always try to combo the damage carries with your range, always shield your allies and reposition yourself so it hits as many people both throwing it out AND on the way back, and ALWAYS try to use your spells in the best ways possible. For example, throwing your E in a chokepoint and not popping or using it to create vision before your team walks somewhere.
If you're going supportive Lux and you're putting points in E but are behind, it might be a good idea to just start W maxing instead. If I see that our team has the damage capabilities or that an extra 20 damage on my E isn't going to mean much, W is the way to go!
On the topic of the lane specifically, you're looking to get out of laning phase ASAP if the enemies are just really far ahead and you can't do anything. If they're freezing the wave, go roam and try to help other lanes. Try to swap with top lane if needed. Or, have you and your ADC try to freeze the wave and keep it near your turret, that way the enemies (especially tristana who requires a jump in normally) can't fully control the lane. The bad thing about this is your ADC controls the wave so if they don't know wave management, this could definitely be an issue that is out of your control, but you can always catch or pull waves as well in order to have the minions push and bounce back to you!
In the end, you're really just hoping enemies make mistakes you can capitalize on and are hoping they don't push their lead and choke you guys out until they win. Remember to always be proactive instead of reactive! Hope this helps and I'm always happy to help/answer any other questions if you have any :)