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Making a tank DPS

Creator: awwsmm April 10, 2011 9:41am
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Searz
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Permalink | Quote | PM | +Rep April 10, 2011 4:19pm | Report
Most tanks benefit most from gearing a little into AP or HP+Atma. I don't think you'll find any tank who can get items like malady and still be viable.
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awwsmm
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My Cho'Gath idea is not a tank at all, this threads title is obviously misleading people. The reason it is titled "Making a tank DPS" is to make what are thought to be traditional tanks deal more damage or go all out damage. The idea is for Cho' to be a AD/mage hybrid, there is not one tank item in it.
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awwsmm
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@Jan Support
I have had some good games with this, though I admit it does not work nearly as well as AP/tank cho imo it works better then a all out tank Cho' which is useless and deals no damage and only has one really good CC ability; Rupture. But I have tried all of the ways of Cho' this only works if you are good at getting Feast stacks, I have not tried it too much I just wanted some feedback on it.
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animorte
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Straight AP Amumu FTW! Completely roflstomps the opposition. Has some of the best sustainable damage in-game and you literally don't have to do anything.

Anyways, your 'absolutely no tank items' idea kinda defeats the purpose of even playing, in my opninion. Even some traditional AP/AD users will get something to increase survivability, especially if they are a target.
Personal habitual activites? Utilizing gargantuan idioms to fabricate intelligence.

"It's a colloquial shorthand that means the paradigm exists because of how the game works mechanically. Hence, "the Meta." Stop being a useless pedant." - PlayGooYa
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