Depends on the situation. Personally I like getting a Youmuu's so getting % ArP after that would just be inefficient so I follow it up with a Black Cleaver if I do need any extra ArP. Although, if you don't find any use in Youmuu's on Yi, getting a Black Cleaver given the situation that the enemy team is stacking little to no armor sounds reasonable. If they get a ****load of armor gogo Last Whisper.







Since Yi usually runs Youmuu's/Stark's or some variant of it, I'd go with Cleaver instead of LW. If you happen to not be running Youmuu's/Stark's, then sure, grab Ghostblade. As B-Wong said, any flat ArP you already have makes LW more inefficient.





Last whisper is situational, and is best the enemy is stacking armor.
Zeprido is currently:Online
If I've helped you at all in any way, or you really like my post click that +Rep button =)
You can always call me Zep for short =D
Feel free to private message me with questions/concerns or if you just want to chat =)
Even if they're stacking armor Ghostblade (and flat ArP) is usually best on melee carries.
"Moral justification is a powerful disengagement mechanism. Destructive conduct is made personally and socially acceptable by portraying it in the service of moral ends." - Albert Bandura
"Ultimately, if people lose their willingness to recognize that there are times in our history when legality becomes distinct from morality, we aren't just ceding control of our rights to government, but our futures." - Edward Snowden
"Ultimately, if people lose their willingness to recognize that there are times in our history when legality becomes distinct from morality, we aren't just ceding control of our rights to government, but our futures." - Edward Snowden
For most melee carries, yes. But on ranged carries LW is usually better.
Stark's is kind of a meh item tho.. The only area it shines in is sustained pushes.
Stark's is kind of a meh item tho.. The only area it shines in is sustained pushes.
"Blizzard spoke thus; Thou shalt not BM. And the players replied Nay, I shall Play my hand with Lethal already on the board. And so Blizzard sent unto them this Brawl of Yogg, As a lesson for their sins of Pride and Greed, for he is the Prophet of Madness and RNG. On that day, the tavern descended into an era of chaos and darkness, until the weekend passed and everyone forgot all about it. Amen. Book of SMOrc, Verse 20, Chapter 4." - Feam T
youmu + runes + stark + BC + masteries = 116 arp
youmu + runes + stark + masteries = 71 arp
the enemy need to have at least 300 armor to make the arp from last whisper worth it and i dont talk about the AD/AS
its even more for champs with built in flat arp like Olaf
dont forget the %arp is after the flat so its worth only if
- the enemy have VERY heavy armor
- you have no flat arp items at all, then runes + masteries give you nice dmg early/mid and last whisper end game
- you have % armor pen with skills , like urgot or jarvan which naturaly reduce the effectivness of flat arp
ps : i think its worth writing a guide on spell&armor penetration very few ppl are aware of how it work
youmu + runes + stark + masteries = 71 arp
the enemy need to have at least 300 armor to make the arp from last whisper worth it and i dont talk about the AD/AS
its even more for champs with built in flat arp like Olaf
dont forget the %arp is after the flat so its worth only if
- the enemy have VERY heavy armor
- you have no flat arp items at all, then runes + masteries give you nice dmg early/mid and last whisper end game
- you have % armor pen with skills , like urgot or jarvan which naturaly reduce the effectivness of flat arp
ps : i think its worth writing a guide on spell&armor penetration very few ppl are aware of how it work
AnIh wrote:
youmu + runes + stark + BC + masteries = 116 arp
youmu + runes + stark + masteries = 71 arp
the enemy need to have at least 300 armor to make the arp from last whisper worth it and i dont talk about the AD/AS
Stark has a lot of HP reg. Because of that it's very ineffective in terms of damage per second and thus a kinda bad carry item... Don't get it on carries.
Quoted:
dont forget the %arp is after the flat so its worth only if
- the enemy have VERY heavy armor
- you have no flat arp items at all, then runes + masteries give you nice dmg early/mid and last whisper end game
- you have % armor pen with skills , like urgot or jarvan which naturaly reduce the effectivness of flat arp
ps : i think its worth writing a guide on spell&armor penetration very few ppl are aware of how it work
- the enemy have VERY heavy armor
- you have no flat arp items at all, then runes + masteries give you nice dmg early/mid and last whisper end game
- you have % armor pen with skills , like urgot or jarvan which naturaly reduce the effectivness of flat arp
ps : i think its worth writing a guide on spell&armor penetration very few ppl are aware of how it work
Urgot and Jarvan both have %armor reduction and it does not reduce the effectiveness of flat ArP. ALL kinds of penetration/reduction are less effective with %penetration.
We should have a guide on this, but you don't know the mechanics so don't write one..
I'm a strong independent black mage who don't need no mana.
You need to log in before commenting.
<Member>
>>My Referal Page<<
Also, Be sure to check out my Guides below: