Well removing stealth is not needed.
Cost of pot should be lowered and range for sure improved... even if you have potion, it is often not enaugh to counter the stealther since the range of it is realy ****py... Also the 400g for a pot that can be lost very easily... that is 400g!!! if we count 20g per creep it is 20 creeps! and that means more than 3 full waves of creeps to kill before you can buy it.Wards also have very limited range, it is not even enaugh to cover your lane which is kinda missunderstanding. 2 wards are minimum to cover a lane... sic?
Cost of pot should be lowered and range for sure improved... even if you have potion, it is often not enaugh to counter the stealther since the range of it is realy ****py... Also the 400g for a pot that can be lost very easily... that is 400g!!! if we count 20g per creep it is 20 creeps! and that means more than 3 full waves of creeps to kill before you can buy it.Wards also have very limited range, it is not even enaugh to cover your lane which is kinda missunderstanding. 2 wards are minimum to cover a lane... sic?
oracles range should really be increased. otherwise youll need to stick so damn close to the 1 with oracle.
also a change to stealth could make twitch viable again (i think to stealth nerf there will be buff of the rest added) because now he is not
also a change to stealth could make twitch viable again (i think to stealth nerf there will be buff of the rest added) because now he is not
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But I really like the change, I felt like the Twitch and Eve stealth was really strange because it is so different from everything else.