Dante Rebellion wrote:
instead of removing the stun i think they should just nerf the duration :/
While they're at it how about a Rammus taunt nerf. I always thought maxed it was like two seconds, but recently I found out it was three. He has pulled me into many not so friendly situations, or stopped me cold from helping my allies.
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I honestly dont think taking away the stun will really hurt her. She is fast and it puts them into a slow. She still going to hit like a ****ing truck anyhow.
Ya1232 wrote:
I honestly dont think taking away the stun will really hurt her. She is fast and it puts them into a slow. She still going to hit like a ****ing truck anyhow.
Yeah well the hope is that if you stand a chance 1v1ing her you can acutally do it rather then drop dead before the stun wears off.
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How to tank guide (Revamped! 10/13)Rudmed wrote:
Yeah well the hope is that if you stand a chance 1v1ing her you can acutally do it rather then drop dead before the stun wears off.
While this is the hope, we both know it wont really do much. The stun was just well an annoyance. The slow will be the same but will award those that didnt overextend and have ghost/flash. She is still going to hit you from stealth hard as a truck and then hate strike spam you. I think Ravage is what needed to get the nerf, not the stun.
on Vlad: the nerf is a nerf, 'cause the cd is increased with 1 second (33.3%) meaning that when cast on cooldown you will get 3 (instead of 4) in 12 seconds. It may not sound much, but is now much more comparable to Veigar's and Annie's Q-spells.
On Eve: It was the stealth that was the problem, because you couldn't do anything but watch while getting killed during the stun. As I mentioned earlier, a slow gives the possibility to fight back and/or flash out.
On wards: It's sad that they take such a neat little trick away from us, however I can understand them doing it. Most people wouldn't know and/or think of it (myself being one of those for a very long time) and this makes it a bit more fair to those people. I'm happy as long as you still can teleport to the wards...
On Eve: It was the stealth that was the problem, because you couldn't do anything but watch while getting killed during the stun. As I mentioned earlier, a slow gives the possibility to fight back and/or flash out.
On wards: It's sad that they take such a neat little trick away from us, however I can understand them doing it. Most people wouldn't know and/or think of it (myself being one of those for a very long time) and this makes it a bit more fair to those people. I'm happy as long as you still can teleport to the wards...
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I can stop playing Eve and being a douche bag with her!