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The Ranged AD Carry/Support Duolane

Creator: EvilDice June 29, 2011 11:28am
Jebus McAzn
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Bot lane levels slower than mid or top. And it's not too common to get a ton of kills in bot lane either. Ganks are more common mid and top in any case.
Booshido
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MF TARIC

EZREAL - SORAKA
kin333x
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tryndamere and ashe is an awesome combo in my opinion i win most my games with a combo like that
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Mowen
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I haven't experimented with these too much, but these are my thoughts.

Janna would be good with an AD that relies on early lane dominance such as Vayne (unless maybe the nerf's make her not be able to do that as well) so I think Janna + Vayne would be good. Maybe Janna + Cait? I've also seen Taric do well with more aggressive lanes, as he can zone or stun if they get too close.

Otherwise most characters have to play pretty passively and just last hit, in which case Soraka is probably the best at simply keeping them alive. Soraka still > Sona in babysitting power imo. Sona is good but doesn't have free lanestay like Soraka does.
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When I play with my friends, we usually run Janna + Caitlyn in bot lane. It's very very potent, and for now it's our favorite between all of the combinations. The only problem is there's no healing with Janna, but other than that, she's a great support.

We also played Kayle + Taric, and completely dominated, they were pulling their hair out :D
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Agree on saying,that,playing against combos like Ashe + Taric/Vayne + Soraka/Sona is annoying.
Still,you DO have to be premade to make such combos work.Whats the chance that a random player will give u all the farm...like 10%,maybe...?

+ Most of the pubbers r just plain pushers.They don't care bout' farmin',they care about takin' down that turret,not realizing,that such strategy leads only to 35:20 (and such)scores and a long useless game.

P.S.EZ and Soraka,really could be a good combo,except EZ doesn't have any CC =/
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the problem with caitlyn is that though her early game is incredibly strong, she doesn't scale too well into late game, which is the same problem with urgot. So for cait+support to work (which it will for the first ten minutes) you need to get alot done, and by that I mean dropping the opponents tower and securing two or three kills. If you can do that then you're set for the rest of the game, if not, you're in trouble.
EvilDice
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Caitlyn is a pretty strong carry late game, far above urgot. While she does require a little bit more farm than some other carries, her traps in teamfights are invaluable and if she can get a pretty good item build, she's going to dish out a lot of damage.

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I've been doing this a lot the past couple days with some buddies of mine. We've done, Ashe/Taric(got a quad my second game with Ashe doing this), Ezreal/Taric(I'm not so good at Ez, but still did alright), Vayne/Sona(did this with a pub Vayne and he loved my Sona :D), and Ashe/Janna(lol shield+crit=firstblood).

Of those I really, really liked Ashe/Taric and Vayne/Sona. Taric was able to keep everyone off of me while I farmed and as Sona, Vayne couldn't be outrun/caught. I don't play too many carries so I don't have much of an opinion.
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Aura-Support/CDR Sona|Jungle Yorick
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To me rolling with Janna over Sona, Taric, or Soraka is a bit of a gamble. You're pretty much weighing (in my eyes) early offensive advantage versus sustainability. But that doesn't mean it isn't worth it.

My run down of support+range AD carries

Janna+Mf/Ashe/Caitlyn those champs synergize relatively well and can do some phenominal things early game. Though Janna lacks a targetable heal she has some great support with Zephyr's active, her LONGNGNNGNGNG range tornado knock up, and of course her awesome shield.

Soraka+Ezreal/Corki/Ashe/MF are strong because of their farm abilities and Soraka's ability to restore their mana. Ezreal is extremely reliant on mana and strong offensive poke game, a solid case was last nights NESL RS vs CLG 2nd game I believe. Ez+Soraka dominated bot lane against Sona+Ashe.

Sona+Corki/MF/Ashe is a very safe bet. Aura's and some solid DPS to back up her (Sona's) carry in lane. Consistent benefit with the three auras being used when needed, lacks in gank protection until level 6, but the offensive benefits are solid.

Taric+MF/Ashe an abusive mix of hard and soft CC. Stun+Volley or Make it Rain can lead to some magical things. Also rather defensive comp, providing some solid gank protection or gank support for team mates or against opponents.

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