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I think the Shaco changes were needed. As it stands, he's pretty useless, so if he can get to the point of being an actual assassin type champ, that would be quite a benefit.
Beeswarm17 wrote:
I think the Shaco changes were needed. As it stands, he's pretty useless, so if he can get to the point of being an actual assassin type champ, that would be quite a benefit.
I agree with this but I doubt they can do anything to make him too beneficial l0l
They're nerfing his passive in the wrong spot.. I hope they just change it.
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I.e: Mike Rogers doesn't think it's rape unless the victim knows (s)he has been raped. Sounds legit.
I.e: Mike Rogers doesn't think it's rape unless the victim knows (s)he has been raped. Sounds legit.
Nice, I like Shaco buffs :D
The box change is very interesting, and tbh i like it alot... however im a little concerned about if these box changes will hurt his jungling! (or benefit it)
The box change is very interesting, and tbh i like it alot... however im a little concerned about if these box changes will hurt his jungling! (or benefit it)
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An Olaf player no longer has to anticipate the enemies committing instead of running. He can run in there, and shake off the CC when he needs to, in order to maximize his attention by focusing it on the actual fight instead of wondering if he should fight at all.
Shaco change is great. It means he can use Jack In The Box more in ganks and team fights, and less will HAVE to rely on box-nests to make it useful. (Especially since they nerfed the damage)
They also said everything else was getting tweaked. Can't wait to see.
WuKong, I feel, deserves a rework on his Q.
I feel he could use something similar to Broken Wings - How cool would it be, if he had 3 different on-hit effects, that made him attack in different animations that made him fight like a real primal martial artist?
The buffs might be nice, but he's still got the kit with the most stigma in the game.