They made 2 good 9-point-masteries in defense, 2 in offense (was 1 (MrP) before) and 1 in utility.
So no, most champions will still want to run 21/9 in whatever trees they're using.
So no, most champions will still want to run 21/9 in whatever trees they're using.
"Blizzard spoke thus; Thou shalt not BM. And the players replied Nay, I shall Play my hand with Lethal already on the board. And so Blizzard sent unto them this Brawl of Yogg, As a lesson for their sins of Pride and Greed, for he is the Prophet of Madness and RNG. On that day, the tavern descended into an era of chaos and darkness, until the weekend passed and everyone forgot all about it. Amen. Book of SMOrc, Verse 20, Chapter 4." - Feam T
I wouldnt go for the bladed armor if I'm not jungling, but the Hp could be nice, though.
Like I said 21/9/0, 9/0/21, 9/21/0... seems the normal way to go, but in some cases (Jax/Rammus etc), cant figure why I should trade AD/AP for sole extra HP on Jax, or tankiness for some movebuff/miserable dmg buff on Rammus.
(And if you arent 100% sure to get red/blue more than that 1 time you stole it from the enemy jungler, 20% duration buff ...meh)
...(was 1 (MrP) before)...
Did you mean Arcane Knowledge was 10 MrP before? o0
Would gladly trade those 10% for that on most caster.
Like I said 21/9/0, 9/0/21, 9/21/0... seems the normal way to go, but in some cases (Jax/Rammus etc), cant figure why I should trade AD/AP for sole extra HP on Jax, or tankiness for some movebuff/miserable dmg buff on Rammus.
(And if you arent 100% sure to get red/blue more than that 1 time you stole it from the enemy jungler, 20% duration buff ...meh)
Searz wrote:
...(was 1 (MrP) before)...
Did you mean Arcane Knowledge was 10 MrP before? o0
Would gladly trade those 10% for that on most caster.
Offense was the only tree that had a 9-point-wonder before. That was the MrP mastery.
Now all the trees have them (some being more jungle specific tho).
Now all the trees have them (some being more jungle specific tho).
"You can't have your privacy violated if you don't know your privacy is violated." - Mike Rogers, U.S. Representative for Michigan's 8th congressional district, 2013
I.e: Mike Rogers doesn't think it's rape unless the victim knows (s)he has been raped. Sounds legit.
I.e: Mike Rogers doesn't think it's rape unless the victim knows (s)he has been raped. Sounds legit.
Also,
Of course, you can also skill into utility for more energy on
NicknameMy wrote:
Also,
Of course, you can also skill into utility for more energy on
You could do 30/0/0 on
NicknameMy wrote:
You're only supposed to get red on
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Is it just me or can you rly do a 30/0/0 if you play hybrid champs? (Ez/Jax/Akali for example)
Dunno about every bonus youd gain, but compared with skills in the first 3(2) tiers on def/utility those you can "overstate" in offense seem more considerable?
http://thefwcentral.com/lol/#&trees=1-3-4-0-4-4-0-0-1-1-3-0-0-4-0-4-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0 on Jax for example.
Ofc there are some dos and donts, but they depend on your playstyle (or sth like: Going for Sunder or Weapon Expertise), so ppl could rly wind up fullskilling one tree..?
Or going for your normal tank Rammus:
Leave Indomitable/Tough Skin/Bladed Armor/Evasion or even Siege Commander aside:
Wouldnt you wind up with 25+ points in def anyway?
(Only helpfull skills besides def would be some movement buff in utility or a minor dmg buff in offense which isnt rly worth it since youll do both types off dmg)
With the option to put more points in one tree without wasting it on trash skills, it became more of a no brainer than before? o0
(Not everywhere but in some "clear job"-champ cases)